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Respen
Respen - - 2 comments @ An Intro to Freeworlds: Tides of War Gameplay

As far as I know, it has not yet been determined whether ammunition will be included in the dynamic economy.

As far as missions are concerned, yes they will exist, in a way. Missions are still a work in progress, so stay tuned for more details.

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Respen
Respen - - 2 comments @ An Intro to Freeworlds: Tides of War Gameplay

Capship building will make use of the stockpile system that we have had planned for quite a while. I briefly mentioned it in the last point under the Dynamic Economy section.

Essentially, stockpiles are built up when players sell commodities at a base. Each base will have its own stockpiles, possibly for each faction.

There will very likely be a time delay of at least a day between the time the capship is built and actually using the capship. Faction command teams will need to actively choose to build the ships and assign them to their faction members, which may add even more time.

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