Currently an UI/Design/Art Intern at Flying Lab Software. Graduated Dec. 2009 for Media Arts and Animation. Interested in pushing her game ideas, and currently working on assets/design(s) for two different original IP games of hers with several others.

Report RSS Update :) (sorry for those who sent messages!)

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So it has been a while since I last updated, or even looked at MODDB...and for that I have to apologize to people who sent kind offers for concept art and were met with silence.

Life has been hectic, I wound up gaining a job as an 'Artist' over at the studio I interned with and working on a game that launched along with a few secret projects along the way. It's all dandy and there is not much for me to complain about at this time other than my desire to find out what 'kind' of artist I really want to be. Helping out with whatever I can do or bleed for (figuratively speaking) is all well and good, but it pains me to not be as focused and determined with my own artistic path.

Currently the areas I've been able to help with include:

UI art and asset creation (development and pipeline work in general)
World design and implementation
Concept Art (officially got a few concepts accepted by our studio's client for avatar assets)
Video Compositing
'Pitch Helper' ((Getting to manage and help make a game designers' idea realized in various ways and mediums for a pitch or other presentation))
Localization and String-Key 'helper'

And probably a bit of other things as well....

Right now my confidence for concept art is shot, and so I am going to be attempting/re approaching 3d characters or asset creation....I'm highly interested in working with someone who may be willing to work with me on a very 'intern' like relationship so I can adapt and get a feel for the 3d pipeline for creating models and texture painting for those models.

Any who cheers to whoever reads this!

Brit

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