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Comment History
RedPuma
RedPuma - - 9 comments @ Combine Combat

It works perfectly for me. The Gameinfo.txt is NOT affected by the SteamPipe update since it uses the Source SDK Base 2006.

Good karma+1 vote
RedPuma
RedPuma - - 9 comments @ Combine Combat

Make sure you have both Half-Life 2 and the Source SDK Base 2006 installed.

Good karma+1 vote
RedPuma
RedPuma - - 9 comments @ Combine Combat

All coded by myself ;)

Good karma+1 vote
RedPuma
RedPuma - - 9 comments @ Combine Combat

I made a grain-effect when you are near radioactive things (the radiation shown is completely new btw), so you're right. Dont know if R0CKET_B0MB meant the same thing.

Good karma+1 vote
RedPuma
RedPuma - - 9 comments @ Combine Combat Demo

ca. 40 minutes

Good karma+4 votes
RedPuma
RedPuma - - 9 comments @ Combine Combat

Well, actually the combines give you a modified version of the HEV-Suit because Gordon Freeman is doing so well with it. In an early Version this was explained on a GUI-Panel in game, but for some unknown reason it crashed the game sometimes, so I removed this information.

Good karma+1 vote
RedPuma
RedPuma - - 9 comments @ Screenshots

It is textured now ;)

Good karma+3 votes
RedPuma
RedPuma - - 9 comments @ Combine Combat

I already thaught about making this sequence a bit easyer. Its difficult for me to evaluate such a sequence because I played it over and over.
Thanks! (for your feedback)

Good karma+1 vote
RedPuma
RedPuma - - 9 comments @ Update

I'm sad...my maps do not look as good as these, and I have 4 years of mapping experience. Maybe its just because I never felt like spending my maps a time-killing overwork, maybe its because i'm not creative enough. Great graphix are not everything but if you design the gameplay right, this would be definitley a must-have mod.
Keep up the good work!

Good karma+3 votes