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RSS Reviews
8

Gnomoria

Game review

If you've ever tested Dwarf Fortress and wish it had graphics and a sensible interface this may well be the answer to your prayers.

I highly reccomend this game for anyone who likes sandbox management games.

2

Omegalodon

Game review

Omegalodon does not feel like a complete game and contains many questionable design choices

The Omegalodon only has one attack effective attack against its foes (a area of effect roar), which make the other attacks redundant against anything but barriers and buildings.

The Omegalodon moves at a sluggish rate even when you consider that the game is a race towards a nuclear reactor. The sluggish speed drags out the game length and makes the Omegalodon little more than a roaring mass of hitpoints

The human characters move at absurd speeds making cars and such pointless

Cars handle like 20 ton shopping carts on ice

The extremely low celling for aircraft makes flying planes awkward and force dragging the mouse back all the time while bouncing against an invisible ceiling.

The lack of an aiming mechanic or autoaim makes using missile platforms and helicopters awkward since they both fire at a fixed angle.

The game does little to prevent griefing and base-camping.

There is only one map and rarely do more than 16 people seem online at a time (EU)

I believe I could continue this list, but let's move on to the actual game

You attempt to stop, assist or guide the Omegalodon through a laser-maze drawn over a city towards a nuclear reactor. All humans can move through the laser maze barriers, so the function of the maze is only to make the Omegalodon take a really really long walk

Despite the description as a tower defense the game rarely functions as such, rather your goal whether as the police/military or monster-friendly "enviros" is simply to take any nearby hardware and kill either the monster of the defenders in a chaotic manner. The only real tower defense feature is a few rare stationary turrets (which are easily defeated and can be used by both teams) and the maze for the monster. The game would probably do better as a pure "city defender"

I really cannot recommend this game in it's current state. It needs a lot of polishing and probably a few design changes