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This game's core game design decisions are completely self-destroying.
There is potential to have a persistent adventure game that one can have fun in with friends or alone, but all of that is ruined when the game chooses to impose an arbitrary progression system just for the sake of it, killing any potential for geniune replayability and also causing severe damage to the games own consistency with its own content.
I tried the beta and have watched this game grow and progress and I'm sadly dissapointed by the developers for choosing such backwards design decisions, which seem to go against what is actually fun, just for the sake of following traditions in game design in form of progression systems, arbitrary value assignment to content and whimsical regard for newly created content that do not take into account the long-term cohesion of the universe of the game.
Aside from that, the procedural generation is used poorly with mostly providing reskins of existing archetypes of items, instead of having any real meaning and variation than a change of colors, armor/damage values and same-like terrain creation.
Wasted potential and dissapointment.
Thanks for the invite to DoomDB, I already went through all the official Doom WADs and this just extended my play a lot. : )
Brutal Doom ftw!
Thanks for the invite! After getting Brutal Doom, this group is just what the doctor ordered. :D
Voted this for MOTY 2013.
Brutal Doom is the single most honest and uncompromising video game experience in intense action, blood, gore, reactive enemy monsters and satisfying gunplay. Playing this mod felt liberating and fun.
Plus you can ninjakick monsters into gibs. That stuff is pricelessly hilarious.
Hmm, it says its a Beta version. Wasn't this supposed to be a final release?
When is release?
30th... version 3.0...
Zandronum vs GZDoom, which do you guys recommend to use with brutal doom?
The screenshots remind me of the hilarity from Moonbase Alpha. Glorious game, especially the text-to-speech feature.
WHOA, I never thought I'd see this game get an update. I've played it every now and then since I first discovered it years ago for having such satisfying action. Downloading now to try the new version! : D
When I saw the title, I had a feeling Sgt MK4 had added a feature to eat the intestines of the enemies.
Still, that be some pretty guts.
I wonder if its turn based or real time...
If someone has a ready file for Sgt Kelly's bonus pack, it'd be cool to have it available somewhere handy near by too.
I love multilock lasers. <3
Holy cow, all that content, systems and depth is amazing!
I'm looking forward to this project, but I'm concerned about the overall metagame design both in single/multiplayer and the epic storyline focus.
With such a massive game with so many systems with incredible effort put into this, an adventure based storyline mode would make it playable only once, in a genuine kind of way. A procedurally generated world where players would make their own stories and be the actual heroes, instead of pre-defining such with a made-up lore is much more interesting and infinite by design.
Then the multiplayer's focus on human vs human competitive gameplay is also a concern from a social behaviour encourament angle.
Also, considering the singleplayer is driven by a story, there may be instances where the story may require something that is incompatible with the multiplayer balance (which is something of a natural necessity with human vs human game design), causing an inconsistency within the game universe and thus potentially damaging the immersion of the experience.
Infinite meta-gameplay for one. Conquer one planet after another from corruption and spacemonsters, then move on to the next one. Also space scenarios with zero gravity. If you'd go look at a playthrough of the unreleased Starfox 2, that, except designed to be infinite would be the best thing ever.
Also that NPCs have an origin from where they spawn, like a nest, eggs, mothers, hives and anything similar, instead of simply appearing out of thin air. In other words, I want to see solid consistency of the game universe.
Another big thing would be a modding framework where by users can create their own materials, blocks and items based on universal standards of the game. Also a portal where by users can publish and optionally sell their mods, while you recieve royalties for each mod sold.
Neat, I'm always up for more BW content.
You dun goofed.
Starfox 64 style multiplayer on PC? Neat. : )
Neat, another open world block game in the style of Terraria. Tracking!
Hopefully this one will get it right, unlike some other projects.
I'd prefer work with. Big difference.
Whoa. Dat quality upgrade, nice.
With the new format, does that mean we'll need to uninstall the old versions of the mod to install the new one?
How do we do that safely? I've been playing BW with the addon weapons from this pack ever since the old version up to the previous update (Sgt Kelly pack v9 + WD 1,2,3)
WHOA what did you DO to JC's face?! D :
Great mod but I had some major bugs happen.
1. Being the explorer I am, I somehow managed to sequence the break the missions so hard in the first few levels that practically the entire factory area in china, along with the neurotoxin sequence got skipped completely. I had the primary objectives about finding out the hong kong terrorists for the rest of the game stuck. Didn't affect gameplay besides the factory skip, but kinda wierd.
2. Kept constantly getting a completely black screen at times, probably due to the lighting systems when walking around from place to place, rendering my character permanently blind. I got around this by saving my position, restarting the entire game and loading where I left of to continue, but every now and then, sudden total blindness struck me.
I did finish it already and enjoyed it immensely, with all 4 endings and plenty of fun had playing it through. Big ups to the voice actors, they were seriously awesome, even if a tad wierd at times, but still made the mod so much more better.
Thanks for the experience. Kudos to you.
Alien wildlife cruelty simulator... I like it.
This is awesome! Can you shoot the corpses to wreck them even more and perhaps even gib them by doing so?
But yeah, totally was craving for a game like this for a long time. Tracking now.