Used to work for a gaming company as a writer, texturer and programmer in a company that shall be unnamed. Also worked with various clients regarding design. Currently working as a soldier (yeah, very different from other work lol).
Yeah, you can have a squadron etc following you. You will also be able to buy/capture/steal new ships. Companions will also have their own ships and if it is any of the other alien races, they have their own if companion etc.
More ideas are allways appreciated! Btw, check the new movie I uploaded. It shows the spaceflight
I made em, though I altered some of the story behind them :P
Yeah, why not.
Nargavians using them for gods I like. Anatidae only view them selfs as the most intelligent and have their own god. Intelligent beeings, oh yeah. Thinking the line of Yoda or something. All though not the biggest tech. Other stuff, will depend on what the engine can handle lol
Hit me! :D
This species, yes, they are basically Ducks. As in their name, Anatidae is latin for "Water fowl looking like a duck".
This I like. Sounds like those bear-looking things from Unreal. (The game where you travel around in a spaceship fighting stuff).
I'm probably gonna release it as a open BETA when I'm satisfied with the work. Writing I've more or less got covered, since I'm still writing the main storyline.
Species would be awesome. The main race I made, Anatidae, I've spent like 6 months on creating. They got their own language I made, history and much more.
That I dunno actually. I think it is one of the vanilla perks that does it for some reason (I'm using a character that is 'bout level 15).
They will, but these are like the "foot soldiers".
You have the aliens from DLC Zeta in a random encounter when having the Wild Wasteland perk, but the xenomorphs aliens, they're custom.
Did not see this, but will try to answer.
1: More or less everything has changed, but the vanilla main quest and sidequests are still there.
2: When we've made everything and tested everything, then tested some more, adding more stuff etc... lol, in short terms, no idea.
3: That depends. We have found a lot of great open spaces for the cities etc. The Ducks, they have their own planet so lot of stuff can happen there too.
4: That is impossible with the GameBryo engine, as in the correct terms. A similar thing can be done with scripting, but, I don't see the point why.
@Ccx55: Nah, it's "Rausheim's Test Cell". It's where all my crazy ideas first the daylight :-)
@CookedAndLoaded: Nope. They're fictional. A mix between Pancor Jackhammer and M16. It used 5,56 ammo.
You're correct. Mostly new weapons and armor from the NCR faction :-)
Yeah, still need to make a weapon for the NCR that looks kwl enough :-)
As far as I've thought, I think we'll give them more "non-makeshift" armor and give them centurion swords, spears etc and of course, much better helmets.
But, still not sure what to do with them. Time will show, muahahahahaha!
That is a good question. What to do with the Kaiser's. They are very anti-tech as I've figured, so no mechas etc for them. But I would probably give them better weapons, as in visual. Like actually roman swords instead of those machetes etc. Make it less makeshift.
Good question. If we had more people working on it, it could've been in a few weeks.
It's basically making almost a new game out of this :-)
It's called being a perfectionist ;-)
There's other people too working on this and they creating the cities and stuff "back on earth".
Have no fear, humans too get stuff on level with amazement as ducks.
Well, smooth and smooth. Stuff in GameBryo have only two modes of forward. "Walking" and "Running". But you can see it slows down before a turn etc.
The handling (at least how I scripted it in the city) looks smooth. I'm using 2 heading markers in each turn/cross so it looks nice.
And yeah, it DOES remind of Deus Ex... Nostalgia ftw
Thanks, then I know I've got the effect I'm after! :D
What, they also a species of high tech space ducks? :-)
Happy new years!
Well, this is at the beach. It's a whole city and stuff on the surface :-)
Haha! Good ol' Horatio Caine :P
You can actually travel to that planet, to make it more realistic when travelling, you need to land on that planet (by using controls in spaceship).
Several ways of doing this. When it comes to earning caps, the two current ways of factions earning money is to control small industry cities around the map. The other is harvesters, like in Tiberium Sun etc. The last one I was finished with 2 days ago so it works :-)
Sorry 'bout that, been busy testing out different concepts for this mod. I updated it with a pic of the soldiers of the Anatidae Faction (current versions) :-)
It's "I'm Lincoln" from the movie "The Island", also used as trailer for James Cameron's Avatar :-)