Used to work for a gaming company as a writer, texturer and programmer in a company that shall be unnamed. Also worked with various clients regarding design. Currently working as a soldier (yeah, very different from other work lol).

Comment History  (0 - 30 of 36)
Rausheim
Rausheim Jul 17 2011, 1:27am replied:

Yeah, you can have a squadron etc following you. You will also be able to buy/capture/steal new ships. Companions will also have their own ships and if it is any of the other alien races, they have their own if companion etc.

+1 vote   mod: Extraterrestrial
Rausheim
Rausheim Jul 17 2011, 12:44am replied:

More ideas are allways appreciated! Btw, check the new movie I uploaded. It shows the spaceflight

+1 vote   mod: Extraterrestrial
Rausheim
Rausheim Jul 17 2011, 12:11am replied:

I made em, though I altered some of the story behind them :P

+1 vote   mod: Extraterrestrial
Rausheim
Rausheim Jul 16 2011, 12:36am replied:

Yeah, why not.

+1 vote   mod: Extraterrestrial
Rausheim
Rausheim Jul 15 2011, 9:15pm replied:

Nargavians using them for gods I like. Anatidae only view them selfs as the most intelligent and have their own god. Intelligent beeings, oh yeah. Thinking the line of Yoda or something. All though not the biggest tech. Other stuff, will depend on what the engine can handle lol

+1 vote   mod: Extraterrestrial
Rausheim
Rausheim Jul 15 2011, 5:22pm replied:

Hit me! :D

+1 vote   mod: Extraterrestrial
Rausheim
Rausheim Jul 14 2011, 11:08am says:

This species, yes, they are basically Ducks. As in their name, Anatidae is latin for "Water fowl looking like a duck".

+1 vote   media: Patrolling outside Tower of Harv'Anat
Rausheim
Rausheim Jul 12 2011, 10:45am replied:

This I like. Sounds like those bear-looking things from Unreal. (The game where you travel around in a spaceship fighting stuff).

+1 vote   mod: Extraterrestrial
Rausheim
Rausheim Jul 12 2011, 10:44am replied:

I'm probably gonna release it as a open BETA when I'm satisfied with the work. Writing I've more or less got covered, since I'm still writing the main storyline.

+1 vote   mod: Extraterrestrial
Rausheim
Rausheim Jul 11 2011, 3:01pm replied:

Species would be awesome. The main race I made, Anatidae, I've spent like 6 months on creating. They got their own language I made, history and much more.

+1 vote   mod: Extraterrestrial
Rausheim
Rausheim Jan 10 2011, 9:15pm replied:

That I dunno actually. I think it is one of the vanilla perks that does it for some reason (I'm using a character that is 'bout level 15).

+1 vote   media: Faction wars!
Rausheim
Rausheim Jan 10 2011, 6:46am replied:

They will, but these are like the "foot soldiers".

+1 vote   media: Brotherhood of Steel and Enclave Troopers
Rausheim
Rausheim Jan 10 2011, 6:44am replied:

You have the aliens from DLC Zeta in a random encounter when having the Wild Wasteland perk, but the xenomorphs aliens, they're custom.

+1 vote   media: Alien vs Anatidae
Rausheim
Rausheim Jan 9 2011, 5:20pm replied:

Did not see this, but will try to answer.

1: More or less everything has changed, but the vanilla main quest and sidequests are still there.

2: When we've made everything and tested everything, then tested some more, adding more stuff etc... lol, in short terms, no idea.

3: That depends. We have found a lot of great open spaces for the cities etc. The Ducks, they have their own planet so lot of stuff can happen there too.

4: That is impossible with the GameBryo engine, as in the correct terms. A similar thing can be done with scripting, but, I don't see the point why.

+1 vote   mod: Wargame: 2073 A.D.
Rausheim
Rausheim Jan 9 2011, 4:38pm says:

@Ccx55: Nah, it's "Rausheim's Test Cell". It's where all my crazy ideas first the daylight :-)

@CookedAndLoaded: Nope. They're fictional. A mix between Pancor Jackhammer and M16. It used 5,56 ammo.

+1 vote   media: EAEF and NCR soldiers
Rausheim
Rausheim Jan 9 2011, 7:08am replied:

You're correct. Mostly new weapons and armor from the NCR faction :-)

+1 vote   mod: Wargame: 2073 A.D.
Rausheim
Rausheim Jan 9 2011, 5:49am replied:

Yeah, still need to make a weapon for the NCR that looks kwl enough :-)

+1 vote   media: NCR trooper vs Anatidae Andurai
Rausheim
Rausheim Jan 8 2011, 3:50pm replied:

As far as I've thought, I think we'll give them more "non-makeshift" armor and give them centurion swords, spears etc and of course, much better helmets.

But, still not sure what to do with them. Time will show, muahahahahaha!

+1 vote   mod: Wargame: 2073 A.D.
Rausheim
Rausheim Jan 7 2011, 9:20am replied:

That is a good question. What to do with the Kaiser's. They are very anti-tech as I've figured, so no mechas etc for them. But I would probably give them better weapons, as in visual. Like actually roman swords instead of those machetes etc. Make it less makeshift.

+1 vote   mod: Wargame: 2073 A.D.
Rausheim
Rausheim Jan 5 2011, 11:33pm replied:

Good question. If we had more people working on it, it could've been in a few weeks.

It's basically making almost a new game out of this :-)

+1 vote   mod: Wargame: 2073 A.D.
Rausheim
Rausheim Jan 3 2011, 1:35am replied:

It's called being a perfectionist ;-)

There's other people too working on this and they creating the cities and stuff "back on earth".

Have no fear, humans too get stuff on level with amazement as ducks.

+1 vote   mod: Wargame: 2073 A.D.
Rausheim
Rausheim Jan 2 2011, 6:26am replied:

Well, smooth and smooth. Stuff in GameBryo have only two modes of forward. "Walking" and "Running". But you can see it slows down before a turn etc.

The handling (at least how I scripted it in the city) looks smooth. I'm using 2 heading markers in each turn/cross so it looks nice.

And yeah, it DOES remind of Deus Ex... Nostalgia ftw

+1 vote   media: Anatidae Acropolis - Traffic
Rausheim
Rausheim Jan 1 2011, 4:30pm replied:

Thanks, then I know I've got the effect I'm after! :D

+1 vote   media: Monster of the Anatidaan Seas - Kvaaken
Rausheim
Rausheim Dec 31 2010, 8:52am replied:

What, they also a species of high tech space ducks? :-)
Happy new years!

+2 votes   media: Map of Planet Anatidae BETA
Rausheim
Rausheim Dec 29 2010, 9:38pm replied:

lol
Well, this is at the beach. It's a whole city and stuff on the surface :-)

+1 vote   media: Anatidaan Fish
Rausheim
Rausheim Dec 28 2010, 6:58pm replied:

Haha! Good ol' Horatio Caine :P

+3 votes   media: Monster of the Anatidaan Seas - Kvaaken
Rausheim
Rausheim Dec 26 2010, 6:22pm replied:

You can actually travel to that planet, to make it more realistic when travelling, you need to land on that planet (by using controls in spaceship).

+1 vote   media: Anatidaan Homeworld
Rausheim
Rausheim Dec 24 2010, 7:22pm replied:

Several ways of doing this. When it comes to earning caps, the two current ways of factions earning money is to control small industry cities around the map. The other is harvesters, like in Tiberium Sun etc. The last one I was finished with 2 days ago so it works :-)

+2 votes   mod: Wargame: 2073 A.D.
Rausheim
Rausheim Dec 23 2010, 4:56pm replied:

Sorry 'bout that, been busy testing out different concepts for this mod. I updated it with a pic of the soldiers of the Anatidae Faction (current versions) :-)

+1 vote   mod: Wargame: 2073 A.D.
Rausheim
Rausheim Dec 18 2010, 3:29pm replied:

It's "I'm Lincoln" from the movie "The Island", also used as trailer for James Cameron's Avatar :-)

+1 vote   mod: Wargame: 2073 A.D.
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