I have been making flash games for over 7 years in agencies and finally decided to take the plunge and go at it alone in the indie scene. Have 2 years experience with Unity and am using it to develop games for the iPhone, iPad and Mac/PC releases.
Some important findings over the course of development of the core relating to optimzation on the iPad. It's a unique platform and has its own pitfalls...
optimizing unity games for the ipad
Allow me to introduce my game "The Core". A space trading adventure exclusive to the iPad.
welcome to the core
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