QuadraTron Games is a small independent game development collective from the Philadelphia metropolitan area. Founded by Zenas Bellace, Keith Maggio, and Christian Plummer, we started off as a small group of game developers who met at the Global Game Jam back in 2011. We continued to meet regularly over weekends in a similar game jam style, the results of which were often very education and quite entertaining. We also make a point of working together at the Global Game Jam, the Philly Game Jam, and sometimes even get together remotely for events such as Ludum Dare. While we don’t often meet for our own game jam weekend much these days, we all still continue to work closely with each other and bounce our ideas off each other. More recently, QuadraTron has been Zenas Bellace, who bangs out the code, and Travis Carter, who works his pixel magic. With the help of a successful Kickstarter campaign, we released our first game, Monsters!, early in 2013.

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A couple of weeks ago I began working on a game that I'm calling Arecibo, a fast paced puzzle game, inspired by the Arecibo Message, and based on the theme of "options" for the Philly Dev Night 12 hour game jam. The game is pretty simple, collect colored boxes for the most amount of points before the timer runs out. You can play the latest build of the game online or download the stand alone application here on IndieDB or from the Arecibo Mini Site at QuadraTron. Let me know what you think of the game. Enjoy!

QuadraTron Games is a small independent game development collective from the Philadelphia metropolitan area. Founded by Zenas Bellace, Keith Maggio, and Christian Plummer, we started off as a small group of game developers who met at the Global Game...
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Nefarious263 Apr 8 2013 says:

thanks dude I just received the game

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QuadraTronGames Creator
QuadraTronGames Apr 10 2013 replied:

No thank you! :D Enjoy!

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Latest tweets from @quadratrongames

Putting #SuperRockBlasters! up on the #Steam #Greenlight today! T.co #indiegames #indiegamedev T.co

Oct 5 2015

RT @gamasutra: Doing an HD remake the right way: Practical info on 2D game upscaling T.co T.co

Sep 29 2015

RT @NoelFB: early prototyping :o T.co

Sep 27 2015

RT @archillect: T.co

Sep 26 2015

We have arrived at #Unite15 Ready to get the party started! @zenasprime @calltheplummer T.co

Sep 21 2015

RT @Dualnames: Fancy colors. Until I Have You. #Cyberpunk #Laser #indiedev #gamedev #indiedevhour #screenshotsaturday T.co

Sep 12 2015

RT @Spudonkey: Today's super fast warmup T.co

Sep 10 2015

Monsters! is currently being featured on @steam_games front page :D #indiegamedev #indiegames #dualstickshooter T.co

Sep 10 2015

RT @zenasprime: My first game Monsters! was released on #Steam this week! :D #madewithunity #indiegamedev #indiegames T.co

Sep 4 2015

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