thanks lol
Yeah, congrats on college CG
Then howecome i cant get a copy? atleast id be able to post news and stuff if i did.
I have really no idea what CG is up too, so im as curious as you two, he hasnt contacted me in a month or so at least...
Hehe, lol, i used a font pack that "supposedly" translated everything into greek, atleast it looks cool, thw writting i mean...
neither can i *glances at CG*
We are currently redoing many of the units, when we are nearly finished i will post a video.
This is the third message ive recieved from you with the same message :p. Thanks for the enthusiasm.
Once we get more done il try to pu together a video, CG needs to send me the latest version, i'm thinking a video of the strat map and battle map.
The Nile Delta.
Macedonian territory.
Civilized Greece.
Gerrha's territories.
Persia's northern border.
A view of the great city of Babylon.
I am not the only one making this mod, Comrade_General has put alot of effort, more than I in this too, which is why i changed the developer from a member (im sorta the PR guy so i created the profile) to a development group so he could edit and add stuff too.
I've Deleted all previous comments because Persian Invasion is starting anew, no confusion with the old one.
Original RTW map : Hoplite Mercenary
I refit the map with PI units and such.
we didnt make the model or texture, so its very nice work TWF
Surprisingly, this is unbiased, but i dont know, i did have a problem with the installer, maybe it didnt install correctly or something.
Oh! and your installer gave me an error message about how it couldnot create several files, even though i installed it off an admin account...
Oh, and in the 0.9 Beta, Thermopylae is not included...
Overall, very disapointing and still needing lots of work...
Ok, heres a review / problems with your mod:
-Of the symbols you replaced, none have their smaller counterparts.
-New symbols dont highlight when you rollover (they do when you select tho)
-New UIs stand out compared to vanilla ones...-Most greek UIs (small) are not transparent and re-use vanilla large portraits (large ones).
-The first soldier of every unit is missing alpha channels
-Somehow, the vanilla spartan hoplite's (phalanx pikemen) have lost their descriptions...
-The "Early General" & "Hellenic Medium Hoplites" are EXACTLY the same (texture model...) down to their attack and defence points, except their hitpoints...
-All the banners (besides persia) are still vanilla, and Persia's ones are missing alpha textures.
-The "Spartan General's" shield is horribly morphed
-Out of the Greek Roster, only the pikemen can actualy do a phalanx, and it isnt the overhand grip, the rest are missing the phalanx button all together.
-Spartan Hoplites (300) wield a scimitar, not a Kopis, what your looking for is this : http://www.by-the-sword.com/acatalog/images/AH-4111-BN.jpg
-Spartan Hoplite capes are completly rigid, they put cape bones in there for a reason...
-Marathon is not historicaly accurate, according to Wikipedia: "The bulk of Persian infantry were likely Takabara lightly armed archers", your army is made up of sparabara mostly, & your army lacks Plataen hoplites "7,000 to 9,000 Athenians, 1,000 Plataeans"
-None of the greeks in the battle of Marathon have a short description
-No, naked "300" hoplites and immortals (that look like ninjas) are not historicaly accurate.
-The persian soldier dressed in an electric blue tunic is missing a unlocalised placement text.
-Besides Macedon, Persia (which is still named Parthia BTW), and Greece, all other vanilla factions are still included, which doesnt make sens seeing as Gaul didnt participate in the _Greco_-_Persian_ wars.
-Also, the quick battle function gave me a crash with no error...
hmm, im not sure, i could probobly edit the animation, but i dont really know which files, etc. Il ask Comrade General.
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