Welcome to the official channel of PixLab Game Development. We are an indie development based in South Africa. What will you find here? Well all our Development Demo's, along with any and all release trailers. You can also count on find some informative videos here soon. We will be covering Development, Programming, Modeling, Texturing, and More! PixLab uses Unity 5 for all development, and in an attempt to give back to the Unity Community we will be covering some detailed tutorials in the Unity sector. We will also be releasing some assets in the asset store. If you have any request don't hesitate to drop us a comment, or mail. We appreciate your support and hope you will enjoy our development. Current Projects: (No names listed here are official release names, but rather codenames) -Planetarium -The Delivery Guy -Blob -Little Boxes Our main project as of now is the development of Planetarium - pixlab-games.tumblr.com

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Report RSS Procedu Planet - PixLab - made with Unity
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Description

Check out the latest Tech Demo from PixLab. A Planet Creator made with unity for PixLab's Latest Game.

The Basis of the algorithm creates random height values for each point in the mesh, moves it up or down accordingly, then allows you to amplify the effects of certain areas, create land bridges, and so on. Afterwards, we use Vertex Colors to shade the planet from Sea Bed to Cliffs. All of this produced by the Planet Creator made with Unity

Subscribe to the Channel for more information about the creation of this demo. And if you like it we might release a playable version.

Also check out our channel for videos covering Programming, and Game Development.

Check out the blog at pixlab-games.tumblr.com