I have been modding Battlefield 2 for about four years now. My specialty is animation mixing and blending but I'm pretty experienced in a variety of areas, including BFmeshviewer and 3ds Max. I have also done a lot of work with texture editing and mesh hacking, with a focus on realistic specular lighting and shading effects. I have released some of my work on my YouTube page. If you click on the homepage link on my profile, that should take you to my channel.
Features a new BF4 texture and bumpmap which was ported by Develop013. I took the texture and edited it using the original BF3 texture and LagNeverFails's alpha texture. The digital woodland texture is by LagNeverFails.
Download link will be in this video, which shows the BF4 texture on a different (unreleased) model: