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Latest tweets from @z_orochii
DrekiDevLog - New animation features test. T.co
Mar 25 2015, 2:16pm
DrekiDevLog: -Finished synthesis shop. I could end up removing it though, depending on how much use I see to it. A.k.a. useless log.
Jan 3 2015, 2:14pm
DrekiDevLog: -This is actually old, but I've tweaked the battle HUD. Also a WIP of a new battle background. T.co
Sep 7 2014, 9:17am
@Archeia_Nessiah Go go go! *cheers* (?).
Sep 7 2014, 9:02am
Hmm I see some similarities between SFML sf::image/sf::sprite and RGSS Bitmap/Sprite. They pretty much work with the same principle...
May 11 2014, 11:53pm
DrekiDevLog: -Ummm, new battlers, yay? T.co
May 9 2014, 4:23pm
DrekiDevLog: -Half tile movement dropped. TCP/IP stuff postponed or dropped as well, IDK. Laterz.
May 4 2014, 6:55pm
DrekiDevLog: -Trying to fix some bugs at the half-tile movement. -Doing some tests with TCP/IP.
May 3 2014, 1:40pm
DrekiDevLog. -Three nasty battle bugs fixed, whose appeared when I implemented ATB. 1st time making ATB, so yeah, it was prone to happen...
Apr 14 2014, 12:47pm