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Latest tweets from @z_orochii
DrekiDevLog: -This is actually old, but I've tweaked the battle HUD. Also a WIP of a new battle background. T.co
Sep 7 2014, 9:17am
@Archeia_Nessiah Go go go! *cheers* (?).
Sep 7 2014, 9:02am
Hmm I see some similarities between SFML sf::image/sf::sprite and RGSS Bitmap/Sprite. They pretty much work with the same principle...
May 11 2014, 11:53pm
DrekiDevLog: -Ummm, new battlers, yay? T.co
May 9 2014, 4:23pm
DrekiDevLog: -Half tile movement dropped. TCP/IP stuff postponed or dropped as well, IDK. Laterz.
May 4 2014, 6:55pm
DrekiDevLog: -Trying to fix some bugs at the half-tile movement. -Doing some tests with TCP/IP.
May 3 2014, 1:40pm
DrekiDevLog. -Three nasty battle bugs fixed, whose appeared when I implemented ATB. 1st time making ATB, so yeah, it was prone to happen...
Apr 14 2014, 12:47pm
Creo que mi deporte es ser quejica. Que hoy he hecho todos los charas que me faltaban para la intro x'D. No completos, pero sí, todos :V...
Apr 14 2014, 1:51am
@CelioHogane pos nop, ese no es, ¡gracias por participar! (?), toma una galleta de consolación.
Apr 4 2014, 2:06am