Hey all! Im Mike I have been developing games since high school starting with good ole GameMaker. Once I starting college going for CS I continued onto creating games in whatever language we were using for class. All in all I would save I have made 10 games and god knows how many idea prototypes and tutorial projects. However none of those ever left the house. Until my senior year at Stony Brook. When me and a few friends developed an idea I had. That idea became Paddle Baddle. We entered it in the Stony Brook Game Contest and took first prize. That was the day Onslaught Studios was born. My official title became the everything except art guy. We have since release Paddle Baddle on XBLIG and are well into our next project "Bombo Goes Nuts" When I'm not writing code/designing/play testing/doing business like thing, I like to pick up my guitar and play a bit of music.

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Onslaught Studios

Onslaught Studios

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We are an Indie game studio who has just started. We have a bunch of awesome idea for new games and are driven to build them into great games. Out first...

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Latest tweets from @onslaughtstudio

That's right Onslaught is the the sbu game contest. Feels good to be back #sbgamecomp16 T.co

May 13 2016

Board game fans - check out Karmaka on @Kickstarter Kck.st Its made by the developers of Osmos, Oh, BTW it is pretty!!

Jan 20 2016

Now this UI has life! T.co

Apr 23 2015

Just found out I have a featured blog post on @gamasutra Thanks for the love. Check it out. Gamasutra.com #gamedev #indiedev

Apr 23 2015

RT @killyourfm: The game industry. T.co

Apr 23 2015

Fun article describing the relationships us game developers have with out games. Gamasutra.com #indeidev #gamedev

Apr 22 2015

Woo got em running on the treadmill tonight. Now to add the fun bits

Apr 21 2015

Oh ya and a new character made it in. #screenshotsaturday #gamedev #indiedev T.co

Apr 18 2015

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