Hey all! Im Mike I have been developing games since high school starting with good ole GameMaker. Once I starting college going for CS I continued onto creating games in whatever language we were using for class. All in all I would save I have made 10 games and god knows how many idea prototypes and tutorial projects. However none of those ever left the house. Until my senior year at Stony Brook. When me and a few friends developed an idea I had. That idea became Paddle Baddle. We entered it in the Stony Brook Game Contest and took first prize. That was the day Onslaught Studios was born. My official title became the everything except art guy. We have since release Paddle Baddle on XBLIG and are well into our next project "Bombo Goes Nuts" When I'm not writing code/designing/play testing/doing business like thing, I like to pick up my guitar and play a bit of music.

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Dec 15 2014, 8:04pm

Is the #Unity3D random good enough for die rolls or is it worth finding smoothing else?

Dec 15 2014, 8:04pm

OMG playing rayman legends. The castle rock level is the best thing ever. Wooahh Black Betty!!!

Dec 12 2014, 10:27pm

Put on my swimmies and survived the drive to work.

Dec 9 2014, 8:20am

@nullptrstudios Been playing a lot of hearthstone as inspiration for our new game Diluvium Grid. HS really has the smooth gameplay down.

Dec 8 2014, 12:07am

Welcome to the party @nullptrstudios thanks for following. Good to come across other NY devs! What ya playing tonight?

Dec 7 2014, 10:35pm

Woot! First island actually in game and effecting game play! Starting to feel like a real game. #screenshotsaturday T.co

Dec 6 2014, 2:30pm

WooHoo #ScreenShotSaturday again. Here are some islands in the making using #unity3d. #gamedev #indiedev T.co

Dec 6 2014, 11:28am

Hey #feedbackfriday Which interaction do our prefer? T.co T.co

Dec 5 2014, 1:13pm

One quick question for #feedbackfriday What interaction do you prefer? T.co #gamedev

Dec 5 2014, 12:32am

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Onslaught Studios

Onslaught Studios

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We are an Indie game studio who has just started. We have a bunch of awesome idea for new games and are driven to build them into great games. Out first...

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Unity devs

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For all Unity developers and developers-to-be, both beginners and professionals!

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