PR:Z aka Project Reality - Zombie Apocalypse Survival Minimod - Lead Developer

Comment History  (0 - 30 of 32)
Onil
Onil Feb 8 2014, 12:44pm replied:

Check under Co-Operative!

+1 vote     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Feb 7 2014, 6:23pm replied:

Again, if you had bothered reading the FAQ, you would know that PR:Z is for multi-player only at this moment. So you are not able to respawn on local/SP.

Go read the information on this site before writing down a question please.

+1 vote     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Feb 5 2014, 8:57am replied:

As the message says. put the CP in the battlefield2/mods/pr folder before running it... it's not rocket science!

+1 vote     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Feb 4 2014, 6:18pm replied:

It was working before, guess it bugged with my update. It's working again now.

+1 vote     article: PR:Z Open Beta Week
Onil
Onil Feb 1 2014, 8:53am replied:

You will need both BF2 and PR to be able to play this minimod. As it is stated on the main page.

We will only focus on SP if/when we're done with all the work for MP.

+1 vote     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Jan 31 2014, 8:55pm replied:

Yep, that's the idea. And I think it might work out or at least I hope so. We'll see how this week goes and figure out if the point system needs any adjustments.

cheers

+1 vote     article: PR:Z Survival "Gamemode"
Onil
Onil Jan 28 2014, 8:40am replied:

Currently, it is equal to GMT.

You can find the PR Time on the PR's forum clock.

+1 vote     article: PR:Z Open Beta Week
Onil
Onil Jan 18 2014, 10:58am replied:

Survivors always spawn unarmed as it is mentioned on the main page info. So no, you do not get a pistol... that would be too easy.

+3 votes     article: PR:Z - F.A.Q
Onil
Onil Jan 13 2014, 7:32pm replied:

Open beta should be on the 1st of February if we can fix the bugs by then.

+3 votes     media: PR:Z Third Beta Test
Onil
Onil Jan 9 2014, 10:16am says:

Updated the list of values based on our most recent score settings.

+1 vote     article: PR:Z Survival "Gamemode"
Onil
Onil Jan 6 2014, 8:20pm replied:

It is similar in some regards, but the pvp is limited by humanity rules and you actually play as zombie too, unlike DayZ.

+1 vote     media: PR:Z Second Beta Test
Onil
Onil Jan 6 2014, 10:17am replied:

Yes, CO-OP is Multiplayer with bots, where the bots are usually only in the Opfor team. In this case, the zombie team.

+3 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Jan 2 2014, 8:48am replied:

Thanks, appreciate the support.

+2 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Jan 2 2014, 7:44am replied:

Check the description of the original video.

Youtube.com

+2 votes     media: PR:Z Second Beta Test
Onil
Onil Jan 1 2014, 12:49pm replied:

Most likely not. Playing it alone is not really that fun...

If we would make a SP version of it, it wouldn't have the same features and would not have the same game-play style you get on Co-Op. We will consider that option after the first release, but to be honest, we would have to make specific layers/gamemodes for SP because what we have is meant for Multiplayer Co-Op only.

PR is all about player interaction and teamwork, you simply don't get that in SP.

+5 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Dec 30 2013, 12:19pm replied:

Thanks mate, we intend to improve it quite a bit more in the future, after the first release if we get a good active community playing it.

+2 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Dec 27 2013, 10:25am replied:

If you have issues on PR installation, there is a section of the PR forum for that. They will help you fix it.

+2 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Dec 21 2013, 5:53pm replied:

Thanks

+4 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Dec 21 2013, 12:51pm replied:

Some... but not most.

+2 votes     media: Vehicles
Onil
Onil Dec 21 2013, 12:50pm replied:

Yep... that was the inspiration :p

+2 votes     media: Survivors & Zombies
Onil
Onil Dec 20 2013, 5:46pm replied:

This is a pretty obvious example of a question that is already answered on this page... look at the header!

As lots of questions here.. no-one bothers to read before asking.

+3 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Dec 20 2013, 5:44pm replied:

Thanks mate. We will definitely need some luck in the future :)

+4 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Dec 20 2013, 10:17am replied:

Thanks, hope you continue to think so after you try it out.

+2 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Dec 20 2013, 10:08am replied:

It is Co-Op so yes it does have bot support, just not SP at the moment. The AI is used for extra opposition within the zombie team.

+2 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Dec 20 2013, 10:05am replied:

You need BF2 1.5 and PR 1.0 (+ updates) to be able to play this minimod.

Our testers are required to be registered on the PR forum and have Team Speak.

+2 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Dec 19 2013, 8:15pm replied:

You can also PM me on the PR forum if you want to participate in a beta test, for an earlier look into PRZ.

We can always need more guys for game-play testing.

+2 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Dec 19 2013, 8:09pm replied:

You would need to have the server files to be able to spawn and for the loot to spawn in your local server. We do not plan on sharing the server files at this moment.
If we see that a lot of people are interested in playing Single Player, we will make a separate Co-Op layer where you already spawn with weapons but there wont be any random loot spawning on the map though. We can perhaps place some ammo caches in a few locations for players to be able to resupply and kill some zombies. I just don't see how that would be any fun as the thrill mostly comes from playing with and against other players.

+2 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Dec 19 2013, 10:09am replied:

Reading old threads from 0.6 and 0.7 about how many players in the community (including Devs) wanted a zombie minimod/game-mode was one of the reasons that convinced us to further develop the SGE minimod with zombies. Even though now they are quite the cliche and over-used, we believe that we can still offer a fun game-play with unique features. Some of those features could even eventually be used on the main mod if the Devs would agree on it.

+2 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Dec 19 2013, 10:06am replied:

This is Co-Op to be played as Multi Player as it wouldn't be as fun to play it in Single Player. Besides the fact that there are already quite a few Single Player Zombie mods for you to play.

+2 votes     mod: Project Reality: Zombie Apocalypse Survival
Onil
Onil Dec 19 2013, 9:54am replied:

The current built is only available for the testers. You can expect an open beta during January.

+3 votes     mod: Project Reality: Zombie Apocalypse Survival
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