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Sorry to hear that, as I say though It really is best to follow my blog of the Manic Digger Forums... a lot goes on that I simply cannot update fast enough here.
2 VERY bad tastes by 'Hordeon' deleted.
and F.Y.I I'm sure Notch isn't going to "kill me"
I thank you for the support, I'm not actually a developer of the game, more "the P.R guy"... I don't even know how to code! :-)
Thank you. As moderator I shall further redouble my efforts to delete posts which are utter nonsense, If a post contains criticism and is worded correctly, then it might not get thrown out but ANY further "OMG minecraft clone" messages will simply be junked, sadly I cannot edit such nonsense from other parts of this projects page.
I'll be sure to contact 'exe' about the impending lawsuit and following investigation into a picture looking 'similar' to another. As for the ongoing flaming, well so be it, that's just a sad fact of the internet. I for one entirely believe in this project and will continue to support 'exe' or any other coder that decides to work on it.
It cannot connect to minecraft servers; that was removed long ago in accordance with Notch's wishes. As for the 'similar' file name, seriously... a file name; you're that petty?! As for 'copy', no: it uses the same basic OPEN SOURCE FREE TO USE code base... yes.
Please, if you insist on trying to make this project look bad, do so with some real input and not false or baseless accusations.
$3 doesn't buy much...
for the love of mercy please someone pick this one up... I've been itching for a vietnam RTS game mod... this would just be the shizzle.
I'd welcome your input, I myself cannot code at all but I invite you to visit the SourceForge forums and chat their with those that can code.
Long story short, I tried to play minecraft; ended up playing this, now I'm pretty much happy to play this game. There is a much longer version of that story, but I thought I'd keep it brief. Thanks for stopping by, and yes... I fully support the development of other indie games and have no problem with them.
General note: due to the ever ongoing development, this release version is under ongoing upgrading (as I type this a ver 0.3b is already available!)
for constant updates about which is the latest available version please be sure to check either my fan blog Manicdigger.blogspot.com
or check the main forums (the developers regularly post) Manicdigger.sourceforge.net
this is a patch for version 0.2a (to patch to 0.2b). There has since been a full version release which includes the updates of this patch as well as further progress (0.3 version was made available 13th Jan 2011)
watch Manicdigger.blogspot.com for further news.
be sure to keep up to date with my fan blog found here:
currently the latest version available is a version 0.3b (date release 2011-01-15)
depending on your computer you might even get more out of it!!! we've tested the new client on an atom based netbook with no dedicated graphics and even that little thing would run at 512, even if it was a little slower at that fog distance.
The code base for this game and indeed the very first code base for Minecraft was Open source code, thus similarity is guaranteed and textures mean nothing as they can be swapped out at a moments notice, exe has been very considerate of Notch's work and has removed features as and when Notch has asked. So, no this is not plagiarism. It is two projects which are working up from the same base. This one however remains open source and welcomes new parts to be added. It's still early days yet.
I agree with the sentiment of this post, and I hope through a continued presence, here at IndieDB and elsewhere, that Manic Digger can acquire the much needed indie developer support so that the game can finally get away from it 'roots'
sorry I'm not much into R&B:
thanks for being courtious enough to suggest some light listening tho.
Honest answer... I don't know, but put it this way... you're welcome to learn how to code in c# and add your own updates!!! heck, if there are any features you want to see list them, then perhaps those that can code c# will do you a favour and code it in! the beauty of open source :-)
Infiniminer stole lego's from my childhood!! ZOMG!
I'm going to leave DNA-X's comment visible, but let me say this: Imitation, best form of flattery?
Any further such painfully troll like comments will be deleted.
pps: re; fire pimp image. After an attack on the Manic Digger wiki, the entry "fire imp" was altered maliciously to "fire pimp". I just thought I'd pay homage to that; also, I quite like the idea of the fire pimp as an enemy, he'd roam the lands saying things like 'fo sho!' and 'heeey man wassup?!' but, he's an evil being, he only survives on massive amounts of gold and will slowly head toward any blocks of gold that you have stored anywhere so that he can consume them!
the 'tower' and structures, the hollowed out mines in the ground are all created by the users, essentially the game generated a landscape and then people went nuts.
Hey, thanks for having a go man, and thanks for the feedback. I also hope for increased game features in the near future, regarding your 'texture' issue, I myself am currently designing a 'in-between' texture pack which I think will act as a nice half way point to a full overhaul. I'm going to throw up some preview images of the textures as they are at the moment (as seen from within the game) check the 'images' page here at indieDB for them.
Once I'm happy that my textures are in fact worthy I'll add them here under the 'mods' section.
being that within both games the textures can be edited or swapped out, the 'visual' appeal really fall's at the user end, I myself have already begun tweaking my texture files to make my Manic Digger World seem nicer, I've also edited the sound files as I personally didn't like the bundled default sounds.
Thanks to Lazarus for this
I do believe there is a free-form mode with unlimited blocks, I've not fiddled with the settings for such things personally. Check the Forums at sourceforge for better assistance with such things! :-)
without digging up a large packet of 'flame-war' or getting my bucket of 'troll-bait'...
let's just agree: Dwarf Fortress > Infiniminer > Minecraft & Manicdigger.
Minecraft is a pay to play (premium version) game.
Manic Digger Is open source, uses open source code.
Yes it does look and act a lot like MineCraft, but I assure you, as it develops it will very much be a different game. Same style, different developer, different Idea's, different game.