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god, this mod is a masterpiece.
MorguLord these are the top uruks designs I've seen to date. I wonder if you do not mind if the Orcs of Gundabad faction will be present in the misty mountains. And I look forward to playing this version.
MorguLord congratulations for all the work done to date. I look forward to playing this new version, otherwise you think it will be released before this summer.
Rohirim91 I'll give you a tip to improve strength cetral replace the base camp for a more appropriate thing for goblins.
It is an amazing job and I am looking forward to play with this great faction.
Merovech believes that there will be a new version of the mod this year.
I also congratulate the new design of isengard uruks.
Rohirrin91 could indicate that units will have the faction of the misty mountains.
I have to say that your model Azog echo is very bad, but as I imagine going to work in the model.
I would also like to know whether the next version will add mod embers of the campaign and also solve the problems that this has.
Thanks and continue with the good progress that you've done.
Rohirrin91 good design of the Orcs of Gundabad, the only thing you would have to add are skeletal remains for armor but everything else is fine.
In the next version harad and think elves will be able to have IA.
Thanks and continues to work well.
Rohirim91 have some concepts to improve faction harad:
1 - the creation of a new structure rhun barracks, where will be able to recruit forces rhun (still requires power Allies of The East)
2 - replace the power to summon corsairs umbar by allies khand (three battalions variangs that will come equipped with spears and shields were convened).
3 - Adding two new heroes umbar and the captain of the Lord of rhun.
4 - umbar corsairs were recruited in the palace of the Haradrim.
That's all and please respond Might see what you think of these concepts.
I would have liked to design films that really threatening, but anyway bolg design must be updated to and resembling the orcs of Gundabad ha the design of version 3.8.1 does not inspire much fear of enemies, just like a goblin memory.
Please edain canviad equipment design bolg even be the movie of it one good shirt.
I have a concept that would have pleased people about trolls for angmar.
The trolls would be an update of the catapults in which a hills troll to defend thus giving a chance to repel an enemy attack easily, but apparently would add powerful catapults but his attack power and defense would be reduced.
This would solve the elimination of trolls angmar not an independent unit but would not remain forgotten.
Thank you team and edain might answer me.
Gnomi after I finish the version 4.0 Could start creating BFME campaign with elements of BFME 2 would work much like you said, but it would be a great novelty.
long live the Edain mod.
Goods edain team, ye show us an upgrade (as isengard) before the year ends. Merry Christmas
Very good picture, better than the original concept (it was only the tower of the elves of the original game).
hello Edain team, today I want to give a concept for a dwarven subfacion Dale.
Dale will be built outside the fort specifically in the outposts, but this will have four plots construction.
The scepter of a plaza will be built with a source indicating that it is the central place of the city, around the dwarf craft markets where they bought (excluding improvements will unlock fire arrows), will be built this is due to the dalle village has a trading relationship with the very large dwarves.
the barracks is the structure dode recruit archers, soldiers, spearmen and the hero brand.
The following structure has Esgaroth belongs:
The house of fishermen, in this structure benefits will be obtained by fishing there in the near Esgaroth, is also the place of recruitment bard.
Thanks and I hope you respond.
I think the spell that can be replaced is the earthquake, it is a spell that really is not necessary, however Dwarf Fortress by demonstrating the ability of construction with the dwarves, but the earthquake feels more like a casual phenomenon that caused by the power of the dwarves. but if the power to summon his strength Thor i feel much better.
Edain team, I would like a small concept replace the call beaters Dunland by half-orcs.
Saruman had not only in their uruks armies and men, but I think using dark arts a new race of half-orcs. These would have the function of spearmen, the design could be a retextura Lancers Dunland.
As I mentioned above this would replace the call beaters Dunland be a different drive i only drive.
please please give me your opinion Edain team.
Checanos no crees que podrias hacer tambien una versión en español, se que es mucho trabajo pero el resultado vale la pena buena suerte.
goods team edain I have a question:
Pesais add new voices of the characters seen in the hobbit an unexpected journey and desolation of Smaug (when released), and what language will (English or German).
Edain team great job in this faction, the wait has been worth it.
Might expect to release version 4.0 until you exit the second film of the Hobbit, I mean to add new elements seen in the movie, is that many people would like to play in this version (jo I have also wanted to leave) but would be very well add some new detail seen in the film.
Thank you very much for this wonderful work.
checanos estas haciendo un trabajo estupendo, podrias decir que facciones habrá en tu primera beta.
Gracias y no dejes que el mod muera ja que tiene un futuro prometedor.
Ruudy93 have plans to add more variety of economic buildings and civil buildings, and also dol amroth infantry in the future.
think you can launch the first version of the mod before the end of the year.
Another thing you can say for the mod concepts on this page.
Just out of curiosity do you plan dum khazad faction is true that there has been very himportanciahasta the last alliance (a small army led by Durin IV). They have to work on other factions but I think the dwarves would kazad dum a representation of free people against the power of sauron.
I agree orcs shields deserves a wider variety of shields similar to rj rotwk, and also think it could give an importance to black numeroneans mordor ha which are the most powerful servants of the dark lord apart from nazgûl.
Rohirrim 91 When do you think will be available the next version of the mod.
I would also like to know if the AI will improve in future updates ha that little offensive.
MorguLord when you think you will be the new beta of the mod.
very good mod, but I would add some new units to Gundabad as some siege engines, would also add some heroes as Azog retextura the Defiler and the armor of the orcs to be the closest thing the orcs we've seen in the hobbit .
Merovech still working on this mod ja assure you it is a great project to lthough it you're just in the beginning.
Radspakr see you have a lot of material for the next version of the mod, the second beta think that could be launched this year, very good job.
MorguLord in the next grain of the mod will see new elements of the Hobbit movies, as a new design for Azog, the Dwarves of Erebor, and many other things.
I have wanted to see the new features of Agmar and Arnor.