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Comment History
nuke974
nuke974 - - 8 comments @ SOMA

The frictional games said on twitter about the support for the mod.
They said they'll be better than ATTD.
Obviously if I see that converting all take too much time, I will continue on AAMFP (although I do not think I will have problems).
However I do not aspire to popularity, but I would release a mod quality, graphically and technically, and looking at the various SOMA gameplay I realize the great progress made with the engine and I would release my mod using THAT engine (while maintaining the victorian style).

Good karma+1 vote
nuke974
nuke974 - - 8 comments @ Dubbing and Demo

The demo will be released when I have finished dubbing.
I'm still missing a piece of the microphone and when it comes, I'll be ready with the recordings.
Map and scripting are concluded (for the demo).

Good karma+1 vote
nuke974
nuke974 - - 8 comments @ Amnesia: The opposite of me

Tell me your problem via private message.

Good karma+1 vote
nuke974
nuke974 - - 8 comments @ Amnesia: The opposite of me

No, but I don't need the inventory

Good karma+1 vote
nuke974
nuke974 - - 8 comments @ Amnesia: The opposite of me

I do not understand where the problem is, because the engine is the same.
I managed to change everything, the main menu, the font, the songs, the loading screen, the cfg file ...
The only thing that I can not change is the skybox.

Good karma+1 vote
nuke974
nuke974 - - 8 comments @ Amnesia: The opposite of me

Is a Total Conversion Mod.

Good karma+2 votes
nuke974
nuke974 - - 8 comments @ Demo

Yes I know.
I like to see many particle effects.

Good karma+1 vote
nuke974
nuke974 - - 8 comments @ Amnesia: The opposite of me

The monsters will be present in the level 3 onwards, in addition to pigmen there will also be new entities.
Regarding jumpscares there will be, but very few, the fear will be much a factor of anxiety derived from the surrounding environment

Good karma+1 vote