This member has provided no bio about themself...

Comment History
MrClassical
MrClassical - - 9 comments @ Portal: The Classics

Ok, it may be because the dlls were compiled under debug. I’ll try with them compiles under release.

Good karma+1 vote
MrClassical
MrClassical - - 9 comments @ apertureCHiconDEPTH 3

Nope! Just regular portal.

Good karma+1 vote
MrClassical
MrClassical - - 9 comments @ Portal: The Classics

Weird, this is such a wide spread issue. My guess is that based on the error, it’s some how failing to access the client dlls. No idea how to fix though. I never got the issue so I can’t really fix it.

Good karma+1 vote
MrClassical
MrClassical - - 9 comments @ Portal: The Classics

What? It doesn’t report anything for me. Might be a false positive idk. It’s probably because it’s an exe installer and not a zip. I’ll include a zip installer next time.

Good karma+1 vote
MrClassical
MrClassical - - 9 comments @ Portal: The Classics

Weird about the Library Client Error, my grandpa got the same error. I'll test in a VM to see if I can replicate it. It should work fine now though as soon as I get Alpha 2.0. 2.0 uses custom DLLs so it should work now.

Good karma+1 vote
MrClassical
MrClassical - - 9 comments @ Portal: The Classics

Info and sneak peeks and stuff has been moved to a respective forum.

Good karma+1 vote
MrClassical
MrClassical - - 9 comments @ Portal: The Classics

NOTE: Due to a bug in the nsis installer compiler, the installer port of the dedicated server will not be included until the issue is resolved or a seperate installer is made for the server.

Good karma+1 vote
MrClassical
MrClassical - - 9 comments @ Portal: The Classics

PTC: Changelog:

Alpha 2.0 - MAJOR UPADTE 2 - Added / Fixed Weapons: Molotov Cocktail, Physgun, Stunstick, SLAM, Added all mentioned weapons to impulse 101 + Suitcase, Food Package, Hopware Vortex Grenade, made ConVar: hopwire_vortex set to 1 by default, added dynamic muzzle flash lights to all supported weapons/entities, fixed enemies' guns not harming the player, added Discord-RPC.

Alpha 1.9 - Minor Update - Updated testchamber06.bsp, Added Executable Installer, Removed Batch Installer.

Alpha 1.8 - MAJOR UPDATE 1 - Fixed A.G. Intro Logo Not appearing, Removed Valve Intro Logo, Updated A.G. Intro Logo, immense changes to training.bsp, updated some models and textures, added proper dialouge, removed some fstop assets, added instances for map development, updated PTCDS files, unused weapon revivals: citizensuitcase, citizenpackage, hopwire (HL2:EP1)
changes to testchamber01.bsp, testchamber02.bsp, and testchamber04b.bsp.

Alpha 1.7 - Updated testchamber01.bsp, Updated Chamber Signs to reflect testchambers, Added Optional Dedicated Server, To Use: Run one of the LaunchServer batch files in the PTCDedicatedServer dir, choose a map, server should show up in server browser.

Alpha 1.6 - Animation and Minor Model Changes to Most HL2 Weapons, apped map testchamber06.bsp, updated game icon , minor bug fixes.

Alpha 1.5 - Changed Gravity Gun model to HL2 Beta Physgun Model, added map testchamber05.bsp, attempted addition of HL2 Beta Physgun weapon script and C_Weapon_Gravitygun.cpp: failed, moddifications to README.txt (this file).

Alpha 1.4 - Changes to testchamber04b.bsp, added proper cubemap reflections, added option for beta crosshair (breaks many mod features), made crosshair actually look good.

Alpha 1.3 - Redone Crosshair, Added Art Logo to Title & Pause Screens, Multiplayer Support Added.

Alpha 1.2 - Changed Portals, Added new maps - testchamber04b, training, background03, Renamed Ch. 3 - Dual Power, Added assets from FStop Shutter Speed Leak.

Good karma+1 vote