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Thats why its the "basic" version, essentially this is the simplified high poly model without any of the details, the details will be done with Zbrush, this is just the bare basics of the model as a starting point.
Its for a 3d animated movie :)
Keep an eye out for the artstation link in the latest update thats currently being processed by Moddb Admins, it allows you to view the character in full 3D completely under your control, the only problem is it lowers the quality of the textures a little bit, either way this is how we want it to look in Unreal.
Earth gov and Ravens Nest
This part is sadly in after effects, I could attempt to do it in Unreal but I do not think it would come out the same way unfortunately.
Thanks SinKing, I am currently trying to bake the normal maps for these parts so I can show off our first demo video of parts but its proving to be a pain at the moment, thanks for the continued support.
Personally out of all the AC games, I find the first series 1-2AA the best so I thought it would be a good idea to change things to reflect that.
lol of course :P
Thank you very much for the support, I do agree with the comment on the jumbled mess that ended up being the idea for the original, and its comments and my own criticism of my work that has led me to choose this idea instead. Hopefully like with my previous works I can either match or top the last thing I did in terms of quality, mainly because it shows progress and evolution of concept and ideas, as I said before thank you for your continued support, I really appreciate it. :)
Enjoyed the trailer, like the "tag" line as "All you can shoot buffet" sounds both awesome and funny.The glowing style of the art reminds me of both Geometry Wars and Farcry3 Blood Dragon, both great titles too so I am going to keep my eye on this one :) good luck.
Wait so you essentially used me to obtain information about 3d studio max?
Stopped it, open sourced it the the community that was around for it moved onto other projects because of college.
No one else should need UDK apart from me to be honest as this is all one giant modeling collaboration at the moment.
The animation will be using mostly parts and enemies from the games, there will only be small inclusions of custom content for reference reasons.
Windows XP does not limit you, you can download student version of 3d Studio max 2010 (the exact version I use) for XP from the Autodesk website.
Last Raven PSP, I only used it because I remember some people saying Limit Breakers weight was an issue when I designed it, so I decided "hell I`ll make it in LR then post it".
All things a side I really need 3d help x.x
Will be sure to remember that, especially as its on the main page :D
Sounds good, looks like I am getting a lot of help :)
Thank you very much :)
Sounds great Dragux :D I look foward to it.
Always a movie unless someone steps in that knows how to code.
Something like 400 mbs
Stay tuned guys and girls, come new year there will be more information regarding future development and also a behind the scenes video explaining certain key things during development and also during the actual animation.
ty for your assistance it was definately great having your help!
Indeed there is, I have used the MTs in that game as reference for when I was creating the Javlins for Limit Release.
I would have been done by now if I could find that female protagonist voice, Im not doing anything else without it, and sadly that choice is holding back development.
Yes I am still looking for voice actors :)