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The images were provided by open art website for free and are only placeholders.
It being turned into a game, but Im also hopping that the engine will be re-usable.
1 Layer map rendering, the layer description is outputted to the right.
0 = Grass
1 = Rock
I'm attempting to create an Isometric engine via XNA that can be used on the 360 and WP7.
The list of todo is as follows:
1) Create a file format for the Map
2) Render Map
3) Save Map
4) Load Map
5) Collision detection by tile type
7) Movable objects
8) Interactive objects
9) Play animations
10) Level editor