Because I need to move ahead... The game not make the buzz (And it was not the purpose ^^) and now I have to think about the future of development, looking for people to help me with some task and fund the "Greenlight campaign".
Because I need to move ahead... The game not make the buzz (And it was not the purpose ^^) and now I have to think about the future of development, looking for people to help me with some task and fund the "Greenlight campaign".
Arf :( Nobody had this kind of problem before... What is your PC's configuration ?
For me :
"Exception non gérée : System.MissingMethodException: Méthode introuvable : 'Int3
2 System.Environment.get_CurrentManagedThreadId()'.
à Game.Framework.NetSerializable.<GetTypesWithAttribute>d__0..ctor(Int32 <>1_
_state)
à Game.Framework.Serialization.Initialize()
à Game.Program.Init()
à Game.Program.Start()
à Game.Program.Main(String[] args)"
:(
Hum, I don't understand, what's the problem with WASD keys ?
Look at the news for more information ;)
Thank you :3
Peaceable walls is a good idea. But there're many things that I need to re-develop if I want to integrate this. Anyway, I'll think about that.
Indeed, the game need some re-balancing (turret, weapons, enemies), I'll fix that =P.
When the game will be "finished" as I see it => A simple TD/FPS with several maps and everything I said in the news and introduction, I'll consider the game as an Alpha Version. At this point, I would add some stuff (like the level editor maybe).
Don't worry, I said that, but the game still look very different.
It reminds me Alan Wake :3 This looks good.
I already think about that. It could be a multiplayer game mod. But less "advanced" than AOS
Hum... My fault, again. My keyboard is in AZERTY... But you can change inputs in launcher inputs options. You can also switch AZERTY/QWERTY with Alt+Shift shortcut.
Silly me... I ziped the wrong file. I upload the correct version immediately.
MetalDiamond
joined
This member has provided no bio about themself...