Scarborough 1978 - Midway's 'Boot Hill' game was in one of the amusement arcades - my first taste of electronic gaming - I blew 3 weeks pocket money in an afternoon and have never regretted a penny of it since -from the speccy 48K to my quad core.
Finally some more progress to show - Christmas was a super flu wipeout this year so the modding got kicked into touch for the holiday - had to resume in second week of January and have managed to complete the coding and play-testing for two more levels. The ruined airbase in 1964 and the Moltke Bridge in 1945.(the RGB saga has a few flashbacks in it as part of the storyline) both levels are defensive in nature - Moltke has your limited infantry versus Soviet troops with tanks and the airbase has a bit of RCR and puzzle thrown into the mix - with infantry only combat. I'll update the completion percents later on this quarter as I get started on the last maps and levels. I'm afraid the Paris map will have to wait for another mod as the coding was too complex for the simple story I wanted to tell as part of Uncle Joe's flashback - I have swopped the map for a Pacific Island tale with a shock in store and a major plot twist. Hopefully the whole RGB canon should fall into place logically for the last big map you will play after Joe's section is completed and the final battle should be as complex and demanding as the GEM scripting will allow.