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RSS Reviews
1

Is Alive

Mod review

I understand some people want a challenge, but I found that this mod was too difficult to be enjoyable. The regular monsters are fine, but the bosses are extremely hard and don't feel balanced from my standpoint. I don't really see the point in making every single zone difficult. Sure, you can grind anywhere, but if a boss you can't kill just follows you around everywhere it definitely takes away from the game. Cool concept, but I think that's all it really is.

This mod could be good for a few people who really want to experience something unnecessarily difficult/inconvenient. Overall, I don't think this mod is suitable for the vast majority of people.

3

The Perfect Drop Mod

Mod review may contain spoilers

You can't make the uber portal, even with the keys, which sucks. Also, you can't sell a soj to get diablo clone for anni (not sure if that is possible in regular games because I would never sell a soj to risk it :P)

Overall this mod just turns diablo 2 into a game of trying to beat a1-5 in norm, nm, and hell as fast as possible. Then, once you are done you just try to make elite gear. The elite gear doesn't matter because you own everyone anyway and it is impossible to do the cows in normal mode. I have a ton of charms and max gear and do 90k lightning damage on a sorc but that doesn't matter because it does zero damage to them. The only way to kill them is with static shock. Even with infinity it doesn't help (giving me -200% to enemy resist).

The mod is frustrating because you want moonstones so you spend about 50% of your time just messing with your cube instead of actually playing the game.

Suggestion1: Stop having so many uniques drop, instead, have the fragments drop (tier 1-3). No one wants crappy uniques anyway. Hell, I don't even use a single unique that I found. It is much easier to make your gear using moonstones. Sure, it takes away from the game, but this mod pretty much takes away from the vanilla experience.

Suggestion2: fix the cube recipes please.

Suggestion3: dont require something to go into the cube to turn a unique into a fragment. Without being able to shift click things in and out of the cube, it becomes frustrating and takes away from the experience. There is no reason for those pieces anyway.

Suggestion4: makes runes have no cost. Make selling cost of everything 200k or something. Gold has no value anymore. Anyone knows to just get 5 Gheeds and you can have infinite money. It would be nice if I didn't have to go through the trouble of messing with money at all.

Suggestion5: Make it so things stack. If I make an ethereal item and then change it to normal or something, I want it to stay ethereal. This goes for adding sockets as well. I'm not sure which combos don't work, but I know I ran into the issue a few times where it mattered the order that I did things.

Suggestion6: There is no Tyrael's item in this game mode. That stinks. That probably isn't your fault though, but if it is, add it?

Suggestion7: Stop having uniques drop that don't have all the qualities that they should. Why would you have things like vmagi drop without the skill? Makes no sense. It literally just forces the person to go to town and buy a few town portals to get it to have the +1 skill. It is inconvenient.

Suggestion8: Remove the unlimited cap on the tombs and keys. No one needs 300 town portals or 300 scrolls or 300 keys. Shift plus right clicking to buy those in the early game can suck because you waste all of you cash on it.

Suggestion9: Have every item become identified once you pick it up. It will save on clutter on the ground and you won't have to worry about identifying things later.

Suggestion10: This goes alone with 9. Using scrolls of tp and ID to change qualities of items sucks. If someone picks them up they go into the tomb so it turns into you dropping your tomb, picking up scroll, picking up tomb again. Remove the whole process with suggestion 9 and -> remove the tomb of town portal. Just make it an ability like teleport is on the starting charm. That would help a ton.

I believe that if you changed all of these things it would allow people to focus on the aspects of diablo2 that they like the most without wasting their time clicking doing meaningless crap that they don't want to do. Overall this mod just turns diablo 2 in hack mode so it is fun for a few hours, but probably more frustrating than anything. It was a lot of fun while I tried it out for a few days. Thanks for making it :D