Hi Virgile. Yeah, I've been working on the Bagger on and off. I've done a fair bit of texture work (making a couple large texture sheets I can map model parts to), but I'm kinda stuck on how to make the lower base look (trying to make it interesting enough to almost be its own 1-vs-1 level). Also, getting the collision to work on the upper supporting arm to allow players to walk on it turned out be more problematic that I initially anticipated. I've at least got the basic concept for the vehicle down now; the basic "terrain digging" code is mostly done; I've got jumpads and teleporters that can be attached to it to allow for more varied movement around the vehicle.
meowcatbuf
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