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MBK_MBK
MBK_MBK @ Mod Dificultad Hiperboreo V1.5.1

Great! :D
I see, the name of the folders are not the same.
I am not sure how is the correct name of these folders in the english original BoD. May be the name is different in some languajes. For example: In UK or London, the name of the folders is "English"; or in the USA or north America is "EnglishUS".

Well, I will try to make a new option: "Select Languaje". But, I can not translate all the Hyperborean mod V1.6 to Russian or to another languajes, I am sorry, it is so much work (17 maps with a lot of dialogues, and more texts), and I do not know well these languajes.
But, my idea is to make an option, that choose the name of the folder, and the game should look in the correct place. For example, you have the "English version", then you could select the option "English languaje"; if you have the "EnglishUS version", you could select the correct option. Only I need to know the names of folders, and the player will could find the correct option for his game. That is the idea, I hope it will works well.
Greetings and thanks :)

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MBK_MBK
MBK_MBK @ Mod Dificultad Hiperboreo V1.5.1

Thank you very much :)
Well, I still working in this.

I have reached a limit and I can not add further improvements to the game because the engine starts to block a lot due to the complexity of logical operations. I am finishing the last features of Version 1.6, but this will need a version 1.7 to correct new conflicts. V 1.6 is 98% finished.

About the cutscenes, in my computer all is well. But, if you languaje is not english, the game will not find the correct folder. The game search the folders like "Spanish", or "English". If you languaje is for example Russian, the translate of the mod is not prepared well for anohers languajes. I think, I am not sure.
Greetings.

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MBK_MBK
MBK_MBK @ Mod Dificultad Hiperboreo V1.5.1

In all maps are power potions, bracelet, crown, potions, etc.
If you play with easy difficulties, some items will not appears. If you play with Hyperborean difficulty, all special items will be in the maps. The magic amulet is hidden in some maps, for example "Isle of Karum", or "Palace of Ianna". There is one or more Power potions in all maps. The Protector amulet is only in the last map, "Abyss", before the last fight with Dal Gurak.
Greetings.

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MBK_MBK
MBK_MBK @ Mod Dificultad Hiperboreo V1.5.1

Hello :)

Depending on the difficulty chosen, some special objects could appear. In the Extras menu you can find information about difficulties, bonuses and objects. if you play with hard difficulty, more special items will appear and the bonuses are greater.
Thank you friend. :)

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MBK_MBK
MBK_MBK @ Mod Dificultad Hiperboreo V1.5.1

Saludos, amigo, y muchas gracias. :)
Habian muchos errores o conflictos en el código python, bastante complejo... He tardado varios meses en corregir los errores detectados, e incluso hoy dia a veces encuentro otro conflicto.
Con la Versión 1.6 las partidas deberían guardar-cargar correctamente. Pero es mejor guardar cuando no hay actividad cerca, como combates o muchos efectos de particulas.

En ordenadores modernos, el juego funciona mejor. Estoy programando ahora en Windows 10 y me va bien,antes usaba Windows XP y se me bloqueaba más veces.

La V1.6 esta terminada al 97%. He adelantado mucho trabajo y he añadido bastantes cosas interesantes... El listado de nuevas caracteristicas tiene ya más de 10 páginas jejeje

Me alegro de que os guste el Mod. La V1.6 os va a sorprender. ;)
No podría decir una fecha concreta, pero quiero terminar la V1.6 en este año, en unos pocos meses.
Gracias y hasta pronto.

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

There is no "date to come out", this is not an private company, only is me who I am working to finish the Hyperborean mod. Only me, one person, with so much efforts.
Well, this is not an update, this is now a new Version 1.6, With a lot of new features. But it will need a V1.7. And then I must to translate these to english. So it seems that I will need much free time...
Greetings and sorry for the delay. I am still working on it and I will finish it sooner or later. But I can say to you, I am the one who wants to finish the work. :)

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Si se usa la opcion "seleccionar mapa y heroe", no se puede viajar entre mapas y el juego se cerrará para evitar errores.
Disculpen las molestias, la complejidad del codigo es elevada y habian numerosos errores por corregir.
Gracias. :)

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Saludos amigo, muchas gracias :)
Son errores en el codigo de los mapas, enemigos, objetos y otras cosas... Habian implicados más de 12 archivos .py de Scripts, de Lib, y en los mapas. Mucha complejidad y no pidria explicar aqui todo el proceso.
Si se usa la opcion "Seleccionar mapa y heroe", no se puede viajar entre mapas, el juego se cierra para evitar errores.

V1.6 está 97% completado.

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MBK_MBK
MBK_MBK @ Mod Dificultad Hiperboreo V1.5.1

Hello :)

I am sorry, friend. About the save-load errors, these was a lot of mistakes in the code of enemies and the maps... But in the Version 1.6 is already corrected and the game should save-load well. :)

There is an option in Xtras menu, called "Select map and hero". And there is an Mode option, "No load mode". With these two options, you can play all maps without save-load. I have maked the options, trying to fix the problems.

Well, the V1.6 is 97% finished.

Greetings and thanks.

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Greetings. :)
Remains a lot of work, I can not say a day exactly... Sorry. May be I will need several months, I do the best I can.
I do not know when or how, but I will finish the V1.6; and later the mod will need a V1.7 too, due to the proyect "Hyperborean mod" have unknown errors in the code that I am fixing, and also have more features that can not get out, in a single version. For example: the dialogues in all maps, 30 achievements-rewards, the new characters like traders or renegade heros, the new history and new final of the game (Dal Gurak and Aserat could win the war)... Etc.
So the V1.6 will have almost all the features, I hope that the errors in the code will be corrected; but the Rewards of the Achievements will be for the V1.7, because these can change all the game playing experience and are very complex... (For example, playing with a Encarnated god, or playing with the orcs in the "Beast mode".)

It is too much work to do, but I am going forward step by step, sorry for the delay.

Many thanks to all friends. :)

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Saludos.
Precisamente ese tipo de mensaje que muestra la consola python de BoD, es producto de numerosos errores en el código. Tardé casi dos meses en verificar cada error de "pickledobjects" que pude ver, debido a la complejidad del código; aunque tal vez se hayan omitido algunos más. Cada mensaje de error señala el conflicto provocado en el código, las funciones o clases involucradas que se ejecutaban, los archivos implicados y el número de linea que es la ubicacion donde está el error de código.
Es ahi donde hay que buscar y comenzar a corregir, verificando siempre las estructuras y que funcione para el propósito que se quiere conseguir...
(A veces cuando se intenta modificar o corregir algo, se crean más errores en el código.)

Todos los errores que he visto, los he corregido 98%. El resto de errores podrian ser incompatibilidades con el código compilado C++, y eso no se puede modificar.

Para eso es necesario conocimientos de lenguajes Python y C++... Y mucha perseverancia, pues es complejo.
En privado le explicaré algunos detalles.

Gracias :)

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Hello :D
Me too. I am working on it. ;)
Thank you very much to all. :)

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Saludos. :)
Debido a la complejidad del código, en la V1.51 hay errores que impiden cargar-guardar la partida. En el archivo Leeme puedes encontrar la lista de errores conocidos. Para ello, en el menú Extras-trucos hay una opcion que permite elegir mapa y heroe... Disculpen las molestias; ahora en la V1.6 esos errores estan corregidos y se puede guardar-cargar la partida. Aunque surgen otros errores que voy solucionando conforme el codigo crece en complejidad, al añadir más caracteristicas.
La V1.6 está finalizada al 96%. Y aún queda mucho trabajo por hacer... las nuevas caracteristicas son bastante complejas; pero estoy progresando cada dia poco a poco.
Gracias :)

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MBK_MBK
MBK_MBK @ Mod Dificultad Hiperboreo V1.5.1

Greetings. I am not sure, the mod V1.51 works well in the menu. May be your configuration, video card settings.... or it needs to install the original game without BoDLoader and without others mods, and so you could copy-paste the files of the Hyperborean Mod. In the Readme file are the list of knowed errors, and now several of these are corrected. Thanks :)

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MBK_MBK
MBK_MBK @ Mod Dificultad Hiperboreo V1.5.1

Saludos y gracias por su mensaje :)
Respondo aquí también para que lo pueda leer quien esté interesado.

He añadido una opción que permite elegir "Combos limitados por energía o niveles."
El Mod Hiperboreo ya tiene muchas armas y los personajes son más versátiles y hábiles con el sistema de combate del mod. El sistema de combate original era lento y frustrante, y sólo estaba diseñado para usar pocas armas específicas. Personalmente opino que el Mod Hiperboreo es muy difícil en mapas avanzados y con dificultad alta; y no se podría luchar eficazmente contra grupos usando el sistema de combate original... Así que con esta opción de "limitar combos por energía o niveles", creo encontrar un "equilibrio". (Este modo tendrá también sus bonificaciones a exp y rangos.)

Para encontrar un equilibrio entre satisfacción, rendimiento y jugabilidad, siempre trato de corregir errores, mejorar características, añadir ideas y aprender de críticas.

Gracias a todos :)

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MBK_MBK
MBK_MBK @ Mod Dificultad Hiperboreo V1.5.1

Greetings, thank you very much :)
Surely it is some mistake in the code. I will look with the phyton console of BoD, and I will try to correct it.
If the solution is easy, I will writr here how to fix it.
Well, for the version 1.6, I hope that these mistakes will be corrected.

Note: The dwarf now is a burster machine. Hehehe ;)

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Not yet, sorry. Every day (and when I have time) I go forward a little more, step by step.
Greetings. :)

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Really, remains to fix a lot of complex code for the new features; so I could not say a day exactly. But friends, you can be sure, I keep on it working hard to finish it.
Thank you :)

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MBK_MBK
MBK_MBK @ Mod Dificultad Hiperboreo V1.5.1

Hello friend, :)
Thank you very much for your kind words. I am happy that you like the mod.
About the save-load errors, these was a lot of mistakes in the code of enemies and the maps... But in the Version 1.6 is already corrected and the game should save-load well. :)
I have spend several months for correct these... But allways seems be not perfect and when I add a new feature more, there are another problem...
But do not worry, I am learning more while I am fixing the code. The V1.6 is 96% finished.

Greetings and thanks.

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Thank you very much. :)

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Do not worry, friend, sorry. If you have email, send me a private message. If I am sure that you are not some of those trolls... It is a joke. Hehe The V1.6 it is 96% finished.

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Sorry for the delay. Sometimes are several problems... but now all is well and I am still working on it. The v1.6 is 96% finished. It is so much complex work for the new features. I am posting some notices in "Arokh´s Lair forum". Greetings.

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Never :)

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Greetings.
Sorry, you are right, there is mistakes in the code of V1.51 that makes crash the saved-loaded game. You can use the No-load mode and the Select Map and hero cheat, in the extras menu. The V1.6 is >90% finished, nearly all mistakes are corrected; and I added more cool features, but remains a lot of work... and I got not much free time for work in the mod. But I am still on it.
Thanks to all and sorry for the delay.

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Thank you friend. :)

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Hello King,
Could you look in your inbox? I have sended a warning to you.
Thanks.

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

I could answer you better, by private message.
Really, remains a lot of work... I could show a list in spanish of "things done and things for do...", this list have more than 15 o 20 pages. These lists only is interesting for modders, the players could not understand well... maybe, I guess.
Greetings.

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MBK_MBK
MBK_MBK @ Mod Dificultad Hiperboreo V1.5.1

Greetings Ricardo, how are you? Oh it is always nice to read you friend, thank you very much for your kind words :D

Yes, I am thinking how to add more cool things; and you are right, the next step (or version 1.7) would be to add more maps and characters... (for example adapt Fugitive trilogy? Or to make a "Cooperative history mode" for LAN NET.. I will try these hard things some day...)

I still learning so much from personal research (trying to correct so much mistakes in code hahaha), and also thanks to the friends of the Arokhs Lair forum... so some day I will to succeed, making real good ideas... by a lot of work, of course. Hehehe :)

Many thanks again; all the mistakes have you seen and all the ideas that you tell me, are very useful and help me too much. :D

About an another skins for the renegade heros, I will to try it soon.
About if the Hyperborean mod may be a Remake: I am not sure, for that I should to improve too the GRAPHIC ENGINE (RAS), and I do not know how to make it... it is out of my range for now.

Well I am very happy :D
The V1.6 is 90% finished.

Best regards.

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MBK_MBK
MBK_MBK @ Mod Dificultad Hiperboreo V1.5.1

He añadido un "Modo combate veloz", en las opciones de Extras. Permite elegir la velocidad de los enemigos, ataques y algunas respuestas. Si no se activa, la velocidad es normal y se puede ver mejor las animaciones. Si se activa, los enemigos no tienen pausas y son un poco más rapidos; tambien se otorgan bonus a la experiencia y a los rangos conseguidos.
Muchas gracias!

Saludos :)

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MBK_MBK
MBK_MBK @ Hyperborean mod V1_5_1

Thank you very much, friend :D
The V1.6 is 90% finished. :)

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