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The second annoying issue is of course the sound, alerting the enemy from 50+ meters when you change your gun is just stupid, likewise it is impossible to truly sneak up on someone from behind(if it's pitch black they won't see you but still be alerted dough so it still counts as a glitch), I think the overall sound sensitivity should be reduced(distance relative and sound level relative, for example if you're at a 2- meters distance unless you exceed two sound bars the enemy should'nt be triggered). Another impediment to stealth stardom are the so called silent weapons, they alert AI no matter the distance and line of sight - if the player shoots a light bulb(superb addition by the way) and in another adjacent room there is an enemy who could'nt realistically hear the shooting or notice the dimming light he still comes in guns blazing. Last observation - the AI usually seems to magically know where to look...
A version(1.4) observation would be that the modifier UI disappeared, it was quite useful...
MassiveButter
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