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Hi, Marius,
I am a common and inspired player of Bloodlines, appreciating highly your artwork on the characters, and I have a question on correcting Malkavian Romantic skin.
Is it possible to make some changes to the colour scheme of the clothes of Malkavian Romantic skin? I want simply to change the colour of the trousers and some other dress elements to black.
I've tried to use VPK Tool and VampEd to extract the model file and then put it into Blender, but the extracted skin is the basic one, obviously. The other way, creating a .vpk file from the files containing Malkavian Romantic skin does not help — VampEd does not read the new .vpk file carefully.
Dispongo del SDK de VTM:B y quisiera "reprogramar" alguna de tus skins, por poner como ejemplo, para cambiar las rutas de las texturas relativas al modelado. Por ejemplo:
Esta duda me viene de que no quiero que se compartan las texturas de npcs y las del jugador, porque acabas luchando contra clones de tu personaje y quisiera que fuera único. Espero haberme explicado.
Hello Marius,
love your skins, they are truly exceptional! You've actually inspired me to start editing vtm:b skins myself!
However I could really use your help. I don't know how else to contact you so I hope this is okay...anyways.
I'm trying to edit one of your skins.
--->
(https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/pc-gangrel-and-brujah-by-marius217)
For gangrel armor 3 I want to give the model a turtleneck like in another skin of yours
--->
(https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/ventrue-model-by-marius217)
But the neck area always looks warped and not right. I'm new to all this so I don't really know where the problem is...my best guess is maybe the UV mapping??
Do you think you could edit the gangrel/brujah model so that the neck area works the same way with textures as the ventrue aristocratico model does? Or could you at least tell me how to fix it? I would really appreciate it.
Thank you
good night marius, in the model of gangrel armor 01 of vampire female pack, the left arm came out with a distortion in the vertex, leaving the arm with a strange twist, if you can correct and load pack again it would be great. thanks
Hello Marius, I follow your mods here, thank you for all your work. I would like to ask you, can you edit your models in the current blender? or do you use that old version 2.4? I know how to use blender but I didn't adapt to that old version
Thank you so much for making these player mods. I always download at least one of your addons, when I play VtmB.
Hi. I would like to know if a fix is planned for the gangrel female model and precache protean form.
Hi, Marius,
I am a common and inspired player of Bloodlines, appreciating highly your artwork on the characters, and I have a question on correcting Malkavian Romantic skin.
Is it possible to make some changes to the colour scheme of the clothes of Malkavian Romantic skin? I want simply to change the colour of the trousers and some other dress elements to black.
I've tried to use VPK Tool and VampEd to extract the model file and then put it into Blender, but the extracted skin is the basic one, obviously. The other way, creating a .vpk file from the files containing Malkavian Romantic skin does not help — VampEd does not read the new .vpk file carefully.
I would be gratefull for your guidance.
Thank your in advance.
Yours,
L
(not LaCroix)
Hola Marius, te tengo una pregunta.
Dispongo del SDK de VTM:B y quisiera "reprogramar" alguna de tus skins, por poner como ejemplo, para cambiar las rutas de las texturas relativas al modelado. Por ejemplo:
Antes: modelos/.../gangrel/armadura0 | materiales/.../gangrel/armadura0
Después: modelos/.../jugadorGangrel/armadura0 | materiales/.../jugadorGangrel/armadura0
Esta duda me viene de que no quiero que se compartan las texturas de npcs y las del jugador, porque acabas luchando contra clones de tu personaje y quisiera que fuera único. Espero haberme explicado.
Gracias.
Resuelto.
Hay que editar los archivos .vmt y editar los path de texturas de los .mdl
Hello Marius,
love your skins, they are truly exceptional! You've actually inspired me to start editing vtm:b skins myself!
However I could really use your help. I don't know how else to contact you so I hope this is okay...anyways.
I'm trying to edit one of your skins.
--->
(https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/pc-gangrel-and-brujah-by-marius217)
For gangrel armor 3 I want to give the model a turtleneck like in another skin of yours
--->
(https://www.moddb.com/games/vampire-the-masquerade-bloodlines/addons/ventrue-model-by-marius217)
But the neck area always looks warped and not right. I'm new to all this so I don't really know where the problem is...my best guess is maybe the UV mapping??
Do you think you could edit the gangrel/brujah model so that the neck area works the same way with textures as the ventrue aristocratico model does? Or could you at least tell me how to fix it? I would really appreciate it.
Thank you
good night marius, in the model of gangrel armor 01 of vampire female pack, the left arm came out with a distortion in the vertex, leaving the arm with a strange twist, if you can correct and load pack again it would be great. thanks
Hello Marius, I follow your mods here, thank you for all your work. I would like to ask you, can you edit your models in the current blender? or do you use that old version 2.4? I know how to use blender but I didn't adapt to that old version