Someone with not enough time on their hands. From simple script writer to operating system developer, I cover everything I can. Experienced in C, with a love for the traditional UNIX philosophy. I rarely do game development and modding lately.

Report article RSS Feed UBX through the times

Posted by OrdinaryMagician on Dec 6th, 2007

The history of UBX

UBX first started in 2001, when I got bored of playing standard UT. I didn't have Internet at home, so I couldn't download mods. I made one myself, and called it "UBX 1: Actualized UT".

UBX 1 was a hack to the original UT. It just had 2 extra weapons and over 160 more maps. Some time while I was playing, the game crashed and I had to reinstall it.

Then, in 2003, I made another mod, this time it was UBX 2. The first version was finished successfully. UBX 2 had a full new inventory, 30 maps and some more custom stuff.

Suddenly, while I was adding new data to the mod, I accidentally messed up the main package. I had to start again. I made a second version of the mod. UBX 2 V2 wasn't much different.

UBX 2 V2 slowly evolved and turned into UBX 3 V1. A new mod with 35 weapons, 20 maps, and more custom content. But then I discovered the internet, and finally I was able to get real mods.

During the update proccess from V1 to V2, the main package got messed up.

Now there's UBX 3 V2, a 170MB package with over 70 weapons, 10 maps and tons of useless custom content. The core of what will be UBX 3 V3 is there. I just need to add some extra stuff to it, like models and maps.

Now I'm making the UBX 3 V2.5 tech-demo. Hope you like it and definitely think it's a good idea to join me.

My last words are... Get ready to enter the UBX Universe!!! :)

     -UBX Master, THU 6 DEC 2007 19:34:09

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