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Medieval Kingpin Steam Greenlight #6

malikqayum Blog

I actually forgot to blog and tell you guys the news, I happened to get greenlit june 12, so obviously that is some late news to share but still some good news I guess.

The things I had pre-planned on how to promote my game never happened because i actually got greenlit before that and it was all set to be executed today which reminded me i forgot all about you guys.

I know that from many developers including myself how frustrating it can be looking at the "X % from the top 100" and not seeing yourself move or maybe move so slow but you do not know how far from the top you really are because there is no real public data on it, hence why I started to do my own data mining and creating the top list myself so I could see which games where a head of me and which type of games were getting greenlit before me (the criterias).

I think, that all the datamining I did the past month has given me an almost accurate idea of what it takes to get greenlit, so I will use that for the next game because I am fairly sure that I would get greenlit faster this time, knowning how everything really works because it is fairly easy to create a pattern of how valve greenlits games.

for the people that are wondering wether I made it to the top100, No, I did not make it to top100, here are my stats roughly of the top of my head:

Yes votes: 1150 yes votes (42%)

No votes: 1400 (55%)

Maybe votes: 100 (3%) and

81% to the top 100

but I knew that it was not needed to be in the top 100 to get greenlit, I was ranked 140 when greenlit.

I would love to share the greenlight data I collected overtime, maybe in a blog or an article so that other devs could eventually perhaps use it to look at how they themselves are performing and maybe what they need to do, because nothing stops you from relaunching your game on greenlight and give it a second go.

Where am I now?

well I am working on making everything right so that i can release it to the steam store and on the side while doing that I am also working on my next game in Unity5, so that will be the next big thing for me.

Happy Game Making everyone.

Medieval Kingpin Steam Greenlight #5

malikqayum Blog

-->Click and give a + vote for my game<--


2 weeks into the Greenlight and we getting really close now, ranked 165 with 80% from the top 100 with almost 1100 yes votes.

running out of ideas to promote the game but i guess that is normal, so the challenge is to find new ways to promote the game, i been on to several sites, steam groups so i think finding a youtuber might be the next step for me.

the importance of promoting a game and marketing it in the right way i think is vital for how succesful a game would be obviously that is something i need to work on.


If i have a regret and that is not really a regret anymore but it was at one point and that was if only i had pushed my greenlight project back in 2014 i could have promoted my game with vote yes and recieve the game for free once greenlit, obviously valve frowns upon such behaviour and i can fully understand that now, which is what makes me not regretting it at all now since i like the challenge of learning.

for some reason though people are working around this, by giving away x copies of their game instead as a giveaway, this way u dont actually give the game to people that only yes voted but u give everyone regardless of what they voted, so a chance to get a free copy of the game.

maybe my giveaway was perhaps also considered a way to bypass that rule, i personally do not think that, beause what i did was i gave away other games (i have a bunch of steam gifts from sales, so i made a giveaway of 6 games, dishonored with all the dlcs, and some smaller indie games, which roughly brought in 80 yes votes or so and about 40 no votes and a lot of traffic, while many did not vote, i would say it promoted the game as i somewhat intended it was expensive ye, but point being is that i did not offer my own game for free.

but i guess it is time for me now to find some new ways to bring me into the top100.

happy game making to everyone! o/

Medieval Kingpin Steam Greenlight #4

malikqayum Blog

-->Click and give a + vote for my game<--


I Guess we ran out of marketing and promotion ideas and we are almost at 1000 yes votes, promoting the game is actually a lot harder than i originally thought.

When i started with all this i neglected the marketing part of making games i do now know the importance of that because one could say that marketing is half the game, however i do believe that we still get greenlit eventually it is just not happening in the pace i saw it in.

i have learned now that when i make games now that i need to have a build up face, like the concept greenlight steam provides to see how well the idea is recieved perhaps some kickstarter to get a base of users to follow in on the project then when ready submit it to greenlight at least that would be my approach the next time.

Medieval Kingpin Steam Greenlight #3

malikqayum Blog

-->Click and give a + vote for my game<--


A friend of mine which publish his game on greenlight 21 days before me, just got greenlit ofc that makes me happy for him, the thing though that annoyed me was that he was in the 62 procentile and we are in the 61 procentile we have the same exact stats (42% yes votes / 55% no votes / 4 % ask later, except he has 150ish more yes votes and 150ish more no votes hence the 1% difference), so that could easily have been me, now i am not jelous because his game does look awesome it is just that feeling you get that "it could have been me" that triggers me a bit.

but again wont matter i am pretty sure we will get greenlit in the next batch of greenlights.

Medieval Kingpin Steam Greenlight #2

malikqayum Blog

-->Click and give a + vote for my game<--


We are 4 days into our Steam Greenlight process and i must say people have been taking the game in really well IMO, we have over 800 votes now and moving into the 55 procentile, that roughly means we are 1/4 of the way to getting greenlit.

I know this game is not a typical RPG Maker game and hence that might have something to do with why we getting so much attention.

drop a vote guys if you find the game a tad interesting.



Medieval Kingpin Steam Greenlight

malikqayum Blog

--> Click and give a + vote for my game <--

I recently added my game to the steam greenlight and the voting is going fairly decent just hoping to see if i can do a bit of marketing here aswell.

hf making games and playing them o/