A high-school student from Czech Republic with strong interest in computer graphics and gaming, yeah that's me. Anyway, currently working with some great chaps on the Athena HL2 mod.

Comment History  (0 - 30 of 56)
MagNet
MagNet - - 56 comments @ Athena soldier helmet

Yep, at least they can look a bit different. Helmets and silly alien faces for the win :D

Good karma+1 vote
MagNet
MagNet - - 56 comments @ Athena soldier helmet

It's kinda late for that but I noticed that too :(

Good karma+1 vote
MagNet
MagNet - - 56 comments @ Hand Update

Looks kinda elastic but it might just be the material... though some of the sculpting seems a bit out of place, can't quite tell which though.

The thumb looks like it's been burned with some acid :D

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MagNet
MagNet - - 56 comments @ Hand

Ah yes, finally. This looks very good.

Good karma+1 vote
MagNet
MagNet - - 56 comments @ Hand Update

One of the fingers is quite more pink than the rest. Also try to work a bit more on the hair, this looks more like some sort of skin disease.

Good karma+1 vote
MagNet
MagNet - - 56 comments @ Update

Indeed.

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MagNet
MagNet - - 56 comments @ Hand

Hm, turn down the noise on the skin and blend the nails with the rest a bit more - make them a part of the finger's UV and it's gonna be alright.

Good karma+1 vote
MagNet
MagNet - - 56 comments @ Female Body Update

No matter how "sexy" they are they make next to no sense when you need something reliable. Do you realise how difficult it is to walk on nail heels?

Good karma+1 vote
MagNet
MagNet - - 56 comments @ Smoking Rebel

Looks kind of naked :D

Good karma+2 votes
MagNet
MagNet - - 56 comments @ Surgeon Gun - Texture v2

There was just an extra light in the scene to show the spec a bit.

Good karma+1 vote
MagNet
MagNet - - 56 comments @ Surgeon Gun - Texture v1

Spec will add the metal look a bit, yeah. I'll consider tuning the colors and the needle IS huge but at least it's going to be visible from afar.

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MagNet
MagNet - - 56 comments @ Surgeon Gun - Texture v1

Healing teammates, most probably. Gathering Athena... maybe. The gameplay elements of this thing arent't completely finalized yet. As for the canisters, they're not plastic, well they might be but I'd rather have them metal. Anyway, this is only with the diffuse so far, no spec or normal so it's normal it looks all plasticy and "lifeless".

Good karma+1 vote
MagNet
MagNet - - 56 comments @ Gamemode System Discussion

Yeah I guess. Pity most of my gamemode ideas would require some major changes in other parts of the mod.

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MagNet
MagNet - - 56 comments @ Gamemode System Discussion

In that way yes, of course. I was just saying CTF, Domination, DM are all pretty generic, that's all.

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MagNet
MagNet - - 56 comments @ Gamemode System Discussion

Nothing too Athena specific, but it will do.

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MagNet
MagNet - - 56 comments @ The New Hud

Yeah :D

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MagNet
MagNet - - 56 comments @ The New Hud

You just hate colors man :D. Nah it might be eventually polished later, the main thing is Tanner coded it ingame and when you want to change it it's just a question of editing the texture files. Quite neat if you ask me.

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MagNet
MagNet - - 56 comments @ New Hand Skin

All the credit for this tune-up goes the Isick, he basically took the last skin and put that necessary layer of polish onto it. Great job I'd say. Only problem now is the arm is a little bit shorter than we actually need :D

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MagNet
MagNet - - 56 comments @ Nailgun New Texture

Now we've got the normals and spec done and it's looking quite sweet, keep tuned.

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MagNet
MagNet - - 56 comments @ Nailgun Old Texture Ingame

Ah cool. Gotta do the the extra maps though, it looks kinda plastic this way.
Oh and maybe, just maybe it could be pointing more into the center of the screen or be just a lil' bigger, it looks a bit out of place at this position.

Good karma+1 vote
MagNet
MagNet - - 56 comments @ Nailcannon Textured v2

Yeah I guess that's one of the things making it look cartoony. Still there's no spec and normal map done yet so that might make it look a bit better too. Once killex is done with the anims we'll see it ingame in all its glory, should be soon.

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MagNet
MagNet - - 56 comments @ Nailcannon Textured v2

Thanks, think I should make it even more worn?

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MagNet
MagNet - - 56 comments @ Nailcannon textured

Hm... makes sense, thanks for enlightening me, I still plan to work on the texture a bit so it might look better in the future. The priority at this moment however is just putting the stuff ingame so we finally have some proper visual modifications in the game.

Good karma+1 vote
MagNet
MagNet - - 56 comments @ Nailcannon model

Oh really? Didn't know that, cool.

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MagNet
MagNet - - 56 comments @ Nailcannon textured

I was told it shouldn't be too worn. You see, all this rust, scratches, etc. in games are really just eye candy. Weapons in real life are usually pretty clean and simple.

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MagNet
MagNet - - 56 comments @ L85 Anims

Good point, but I gotta say this way it's quite original, although the animation doesn't flow too well.

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MagNet
MagNet - - 56 comments @ Helicopter Combat Demo

I hope you add strafing eventually.

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MagNet
MagNet - - 56 comments @ RENA UNTEXTURED MODEL

The smoothing groups on the blade make no sense but other than that it's pretty nice.

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MagNet
MagNet - - 56 comments @ Vulture color pattern concept

I always thought it was the other way around :D

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MagNet
MagNet - - 56 comments @ Vulture color pattern concept

Thanks guys :)
@ ThatTrunkMonkey: You're actually right, the first variation is going to be "sage green". This is more like the third most powerful variant.

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