Hey all... I do very basic ini coding occasionally, and 2D art alot... My favourite games at the moment are just cause 2, Mount and blade: warband, and Skyrim. All have been modded to within an inch of their stability :D Also CnC generals: Zero Hour never gets old... I like a lot of music... Blue October, Cage the Elephant, Muse, Prodigy, Rise Against, MCR... whatever I'm in the mood for really...

Comment History  (0 - 30 of 250)
magiguy101 Jan 16 2015, 8:03pm replied:

Lancelot, Sir Galahad and I will jump out...

+1 vote   game: Medieval Engineers
magiguy101 Jan 13 2015, 6:39pm says:


Looking good :) What explosives were available back then, though?

+1 vote   media: Explosive New Year!
magiguy101 Jan 11 2015, 6:59pm replied:

He rides a fell beasterling and everything.

+1 vote   media: KhamĂ»l
magiguy101 Jan 7 2015, 9:52am says:

Shouldn't it be called survivus?

+1 vote   game: Survius
magiguy101 Dec 3 2014, 10:57am says:

The Beacons are lit! Edain Team calls for aid!

And ModDB will answer.

+16 votes   media: We need your vote!
magiguy101 Nov 25 2014, 4:02pm says:

Yeah I have to admit, it doesn't exactly look like the fortress of a woodland-based faction. I guess it's more in line with the hobbit movie, but I thought they'd done it quite oddly as well. I guess you have lorien for the trees though, so this at least looks different. Good job :)

+3 votes   media: Mirkwood Subfaction in Edain 4.0
magiguy101 Aug 25 2014, 6:50am says:

The real question is, of course; does his belly wobble? XD

+7 votes   media: The Great Goblin
magiguy101 Aug 2 2014, 8:52pm says:

errrmahgerrrrd it's been years! update already! :D I can't wait, but I have to say this was going to make my Summer, when I had plenty of time off uni to enjoy it. Godspeed!

+2 votes   mod: Edain Mod
magiguy101 Jul 19 2014, 11:59pm says:

And here I thought the mod was no longer being worked on! Good to hear its still going :)

+3 votes   article: Aix2, ALL THE MAPS
magiguy101 Jun 28 2014, 7:22pm replied:

Now I'm no expert, but I think they might be demon soldiers.

+16 votes   media: New Version Troops Preview
magiguy101 Jun 20 2014, 1:00pm replied:

ummm... hello?

+1 vote   member: magiguy101
magiguy101 Jun 19 2014, 5:33pm replied:

Ah yes deleted comments are something I've experienced first hand on this particular mod page. Constructive criticism, it seems, is not something he's interested in seeing.

+3 votes   mod: A Clash of Kings (Game of Thrones)
magiguy101 Jun 18 2014, 8:48pm says:

Shogun 2 units, eh? Any plans for smoke bomb throwing kisho ninja :D

Really nice textures by the way, you're a very dedicated team and just what games need :)

+4 votes   media: Date No Dachi Samurai
magiguy101 Jun 17 2014, 7:18pm says:

In the vanilla game, the AI sends units your way fairly quickly, but if you can defend against the early waves, it becomes pretty difficult to lose as you get stronger and stronger.

In the mod, how much of a change would you say the AI has undergone, if any? Will they still go for the agressive rush, do their tactics change from enemy to enemy, and game to game?

Also, cannot wait for the release of 4.0... Keep it up, guys :D

+2 votes   mod: Edain Mod
magiguy101 Apr 19 2014, 8:54am replied:

Does this include voice acting? If not then that is absolutely fine :)

+2 votes   article: The Road to Edain 4.0: Of Trolls and Army Commanders
magiguy101 Apr 2 2014, 3:35pm says:

I'm finding it impossible to trade with anyone... They all say 'this is unacceptable!', if they have -15, or +20... is this a new thing where I need to be more friendly than Vanilla or a bug?

+2 votes   mod: DarthMod: Shogun II
magiguy101 Mar 20 2014, 8:00pm replied:

When will it be done? Or at least a rough estimate? Like is it 80% complete or 10% complete, and should we expect it 2020 or in a few months or what? 'When it's done' is the obvious answer, but an estimate, even one that turns out to be wrong, would be better than nothing. Take how long you think it could be and double it, so at least we have some rough idea of the project's status? Pretty please?

+3 votes   mod: Edain Mod
magiguy101 Dec 21 2013, 10:38am replied:

Okay :) Ah man I'm psyched... I've literally been waiting years :D

+3 votes   mod: Edain Mod
magiguy101 Dec 21 2013, 8:59am says:

How goes work with the English translation? Any rough ideas about a completion percentage?

0 votes   mod: Edain Mod
magiguy101 Dec 4 2013, 2:36pm says:

Am I missing something...

+3 votes   media: Daenerys
magiguy101 Nov 23 2013, 10:17am says:

When the english version of this game comes out, I swear all my free time will go straight out the window :P

+5 votes   article: The Road to Edain 4.0: Misty Mountains, Part Two
magiguy101 Nov 9 2013, 9:35am says:

nice :) those normal trees were looking a tad derpy :)

+5 votes   media: WIP Oak Trees
magiguy101 Nov 2 2013, 9:33am says:

Now I'm not familiar with the character, so this is just an assumption, but wouldn't a guy called elfhelm have a pretty distinctive helmet? Or is it genuinely the guy's birth name?

+2 votes   media: Elfhelm
magiguy101 Oct 25 2013, 12:03pm says:

I did ini coding a couple times, but I doubt I could do anything you couldn't as its all fairly self-explanatory... Never did anything with models, sadly.

+1 vote   article: Contra team is looking for help
magiguy101 Oct 9 2013, 8:50am replied:

Sorry I don't follow your meaning...

In all seriousness maybe stick to real terrorist organisations like 'Al-Qaeda Fighter' and stuff rather than just outright saying 'Muslim'... It doesn't personally offend me, but I think it would be a wise move to be careful.

P.S If that's what you already did then ok, I haven't seen it; I try and avoid modern era servers... guns in this game don't do it for me...

+2 votes   article: Outdated To Do List
magiguy101 Oct 9 2013, 8:48am says:

so is this better or worse than Shockwave? If I had to pick one what should it be?

+1 vote   mod: Rise of the Reds
magiguy101 Sep 16 2013, 6:35am says:

Sounds good, but I would perhaps not add 'muslim fighter' to the terrorist faction; might ruffle a few feathers, to put it lightly.

+1 vote   article: Outdated To Do List
magiguy101 Aug 26 2013, 3:38pm replied:

OOOH I GOT IT TO WORK! Did another search, expecting nothing new to come up, but I saw hidden in one of the pages was the suggestion that I turn down my monitor resolution as well as in the options.ini my desktop looks awful before it runs, but the game works! :D So happy

+1 vote   download: shockwave mappack
magiguy101 Aug 26 2013, 2:47pm replied:

Those were the first things I tried... A couple years using Vista and I became something of an authority on getting games to work on newer systems :P Unfortunately that didn't do it for me... neither does following advice I've seen on the internet so far.

+1 vote   download: shockwave mappack
magiguy101 Aug 26 2013, 2:45pm says:

Any chance you could stop putting bloom effects on all you're pictures? It hides the real look of the game... unless you somehow got this in-game in which case you are a God and I must worship you :P

+1 vote   media: Shogun
magiguy101 Jul 10 2013, 9:26am says:

why so heavy on the bloom?

+7 votes   media: Upcoming Playable Troops and Enemies
magiguy101 Jul 1 2013, 8:01am says:

Those eyes will haunt my dreams :P Nice work :D

+3 votes   media: New Uruk
magiguy101 Jun 19 2013, 6:16am replied:

What if we held a seance and Tolkein approved? :p

+2 votes   article: MERP Campaign
magiguy101 Jun 15 2013, 3:16pm says:

Could Bethesda softworks appreciation for the modding community be used in anyway to our favour?

+16 votes   article: MERP Campaign
magiguy101 Oct 29 2012, 12:03pm replied:

Well that's fairly awesome :)

+6 votes   article: Features
magiguy101 Oct 22 2012, 4:25pm says:

When you say 1800 items do you mean 1800 items that have already been made? That seems like a lot for a 0.6 release... :)

+4 votes   article: Features
magiguy101 Oct 15 2012, 4:55pm replied:

I think I'm missing something here...

+7 votes   media: USA Drop Pods
magiguy101 Oct 15 2012, 4:54pm says:

Looks a bit unbalanced for the players in the enclosed spaces...

+1 vote   media: Multiplayer map: Campsites
magiguy101 Sep 1 2012, 11:36am replied:

And my.... um... hang on...

+15 votes   article: MERP C&D
magiguy101 Jun 25 2012, 8:58am replied:

I thought the devs said it would never be ported to warband?

-1 votes   media: Sarapin
magiguy101 Jun 6 2012, 7:42am buried:


Haven't we got enough WWII stuff all ready? I know that sounds harsh and I appreciate that you are on the top end of that, but it's time people put that period of history in the past in terms of gaming... Everything has already been done, you can't realistically make a new weapon, vehicle, or place to keep the content fresh, so the way I see it; move on.

-28 votes   article: Requesting Reinforcements !
magiguy101 Mar 12 2012, 2:41pm says:

Mmmmmm... gateway... chocolate glazed... *drools*

+3 votes   article: WFTO Development Update - Assorted Visual Awesomeness
magiguy101 Dec 8 2011, 1:36pm says:

Like a stone age Chuck Norris

+7 votes   media: Wanna play this warrior character?
magiguy101 Oct 4 2011, 12:20pm says:

Golden Peashooter Colour: Shiny gold, Damage: Insta kills a bucket zombie. Shoots about five times slower than a normal shooter. Pea is golden and travels about four times faster than normal. (Kind of a sniper pea) If possible it should be able to shoot through other plants...

+1 vote   mod: Plants v.s. Zombies mod Requesteru!
magiguy101 Aug 2 2011, 5:35am says:

lulz they're pretty much the same model...

+1 vote   media: Update 3 Set
magiguy101 May 19 2011, 4:10pm says:

Judging by the initial design sketches it's a 'tech node' which gives upgrades... I assume it will be like the strategy center in zero hour...

+1 vote   media: renders
magiguy101 May 18 2011, 7:20am replied:

Vodka and bears on unicycles?

+5 votes   media: Plasma Assault Craft vs. Soviet Base
magiguy101 May 17 2011, 5:58pm says:

I don't really get the mushroom cloud thing... I think it should be a rounder explosion like more traditional fps games. Love the after explosion smoke though, it's perfect :)

+4 votes   media: Frag Grenade
magiguy101 May 9 2011, 5:32pm says:

I love it! Maybe increase the size or quantity of the particles, though. I really like the binary system in particles :)

+5 votes   media: Chaff Grenade
magiguy101 Apr 24 2011, 4:06pm replied:

Agreed. But if portal's success is anything to go by; it's a good thing :)

+2 votes   article: Possible sequel in the works
magiguy101 Mar 11 2011, 1:09pm replied:

Ammo indicator lights

+1 vote   media: Shotgun
magiguy101 Mar 5 2011, 4:53am says:

"Everything you pay there goes directly to C418, so that's a great way to show him you enjoy his music!" don't forget the tax... :P Gratz everyone :D

+2 votes   article: We won five awards, and Minecraft - Volume Alpha
magiguy101 Mar 3 2011, 12:04pm replied:

Couldn't agree more... It shows alot of promise as a physical CCG though...

+1 vote   article: Minecraft creators’ next project is a strategy game: Scrolls
magiguy101 Jan 10 2011, 10:27am says:

Agreed... very informative... I tend to skip walls of text if there are no pictures to go with it (simple mind :P) but I will usually spend a long time reading a game manual if it is a hard copy... (even if I then forget how to do a super-mega-awesome combo within 2 minutes of playing the game...)

+3 votes   article: Communication Breakdown
magiguy101 Jan 7 2011, 8:26am says:

lol wtf? Nice to see people still have a sense of scale these days :P

+5 votes   media: 2010/12/25
magiguy101 Dec 12 2010, 1:31pm says:

lol isn't Dover castle really important? And is was built in the 1100's so kinda used alot... just suggesting it...

+1 vote   media: The British Isles (WIP)
Offline Since
Jan 26, 2015
United Kingdom United Kingdom
Member Watch
Track this member
Comment Statistics
Posts per day