I am Frankie Hutzler! But you might know me as Macrobius. I do freelance concept art (pencil on paper) of characters for indie games and often offer my skills in writing and designing whenever necessary. I've done a lot of indie game development in the past. I've even managed other people's games and communities myself! Also, I am currently leading and managing my own small indie game development team which has recently just started the development of an unannounced PC game using the UDK. If you're looking for a indie game team to join, feel free to send me a message or email with samples of what you can do/have done in the past! Thanks and keep on gaming!!!

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Blog RSS Feed Report abuse Latest Blog: Early Stages of Game Design

0 comments by Macrobius on Nov 12th, 2012

I've recently started designing a new mod/game (haven't decided completely) project from scratch to fit the first-person horror game. It will more than likely be a multiplayer game and will almost certainly use the Unreal Engine 3 to build the project on due to it's competitive advanced technology, large community, and very reasonable price-range.

The team currently behind the game's development is currently comprised of myself (designer and possibly concept artist) and a few others who are talented in their own roles; voice acting, web programming, public relations, marketing, sound design, and a couple others. Nothing immediately essential to the game's development, but it's a start to have a dedicated team backing the project.

Although I've provided little in-depth information about the project itself, I'd appreciate anyone remotely interested in the project who messages me on behalf of their interest to join the team as a developer to fill a role such as 3d character artist, texture artist, or animator. We can also use programmers.

I'll try to post more enlightening blogs in the future.

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