I'm the lead level designer for Goldeneye:Source. I also do plenty of hard surface modeling and texturing. Need a (cheap) freelance artist for your project? Check out my website and send an e-mail!

Comment History  (0 - 30 of 68)
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Thank you very much!!

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

No, this behavior was unique to the N64 and I don't think I could replicate it on PC.

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

We're doing our best and we won't give up!

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Thank you! Yannick is doing an outstanding job and he will appreciate this comment a lot!

Good karma+2 votes
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Sorry, we legally cannot include the original music in the game.

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Don't expect new levels. Just remaking the original 20 is a HUGE job for just 2 people.

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

It's too early, but since this is an Unreal Engine game I would imagine the minimum requirements are similar to Fortnite. I would recommend a video card with 2048 MB of memory or more. An Intel Core i3 CPU or above should be sufficient. At the moment the game uses less than 1 GB of RAM but that will probably increase as more features and more advanced AI is added.

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ Surface 1 in Development

Thank you!

Good karma+2 votes
LuchadorDev
LuchadorDev - - 68 comments @ Surface 1 in Development

Hopefully not too hard! If it does become a problem though we can come up with ways to remedy that.

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

1) Yes, we're planning something like that. The details are still to be worked out.

2) Yes, there will be 007 Mode in which you can set enemy stats to max.

3) Various people. We don't want them to look exactly like the original actors lest those actors get made at us.

4) Yes, there most likely will be a testing phase. At least a few members of the community will be invited to join.

Good karma+2 votes
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Thank you! I'm not sure when the next gameplay video will be because I'm in the process of recording new animations with a motion capture suit and it takes a really long time to clean up each new animation.

Good karma+2 votes
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

For most levels the layout is very similar to the original game. A few levels such as Depot and Frigate may have altered and expanded layouts.

Good karma+2 votes
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Thanks very much!!

Good karma+2 votes
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

No problem!

CPU: Intel Core i7-8700 @ 3.20GHz
GPU: 4095MB NVIDIA GeForce GTX 1080 (EVGA)
RAM: 32.0GB Dual-Channel @ 1069MHz
Motherboard: PRIME Z370-A (LGA1151)
Storage:
931GB Western Digital WDC WDS100T2B0A-00SM50 (SSD)
953GB Samsung SSD 860 PRO 1TB (SSD)
OS: Windows 10 Enterprise 64-bit

Good karma+2 votes
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Hello, Nojh!

Yes, we do intend to retain all stealth aspects of the original game. That means you'll be able to approach Bunker 2 in the way you described. GoldenEye 25 guards already have the ability to hear gunshots and we're trying to make the sensitivity of their hearing about the same as the guards of the original game.

Good karma+3 votes
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Thank you very much for your kind words!

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

No mod support. I'd like to but UE4 doesn't support it out of the box and implementing it is beyond my skill level. No LAN because this is single player only. I suppose I could add a cheat to do back flips. It would be very weird, but I could lol. Thanks for thanking us!

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

We are not allowed to release on Steam.

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

The target release is in August 2022. I don't know the absolute minimum requirements. Any mid-range 2019 gaming PC should be able to run it.

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Sorry, that's not possible.

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

I do have a Patreon if people would like to support me personally:
Patreon.com

And our composer, Yannick Zenhäusern, sells music online if you'd like to support him.

Good karma+2 votes
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Yes, I plan to have RTX support.

Good karma+2 votes
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

I might consider that if all I cared about was remaking GoldenEye, but to me this project is also a learning experience. I like to get feedback from the public so I can improve my work and that can't happen if the game is made in secret. Personally I think it's rather unlikely this project will be shut down considering no other Bond game fan project has ever been shut down.

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Thank you very much!!

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ Phantom In-Game

Yeah, it only appeared in Frigate and it wasn't in multiplayer at all.

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

It's always possible. Some of them have already agreed to help test GE25!

Good karma+2 votes
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Could you be more specific?

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

No. They'd probably put on a bunch of dumb restrictions like they did with the other more recent Bond games. Like we'd have to use Daniel Craig as the Bond model and we couldn't show Bond dying.

Good karma+2 votes
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Good ideas! Yannick often tracks down the sound effects used in the original game or movie and purchases them for use in GE25. There are ricochet sounds in the game already, but maybe I need to turn up their volume. Hmmmm your comment about the BDA gives me an idea! ;)

Good karma+1 vote
LuchadorDev
LuchadorDev - - 68 comments @ GoldenEye 25

Maybe blocky characters could be a cheat code :)

Good karma+1 vote