2D artist, writer, and level designer for Morgopolis Studios. I love making games. I also play way too many of them.

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The Carrot, The Stick, and The Energy Tank

The Carrot, The Stick, and The Energy Tank

Magicians and Looters Level Design/Theory 3 comments

Build non-linear levels that lead your players by the nose without them knowing any better (2D platformer focus).