I may not be able to cure the plague, but I sure as hell can play video games.

Comment History
ObsidianPlague
ObsidianPlague - - 15 comments @ Wolfenstein Retold 3D

something about college

Good karma+1 vote
ObsidianPlague
ObsidianPlague - - 15 comments @ Postal: Share the DooM

What happened to the repo?

Good karma+1 vote
ObsidianPlague
ObsidianPlague - - 15 comments @ [DRRP] Doom RPG Remake Project

getting this weird issue where nothing lets me exit dialog

Good karma+2 votes
ObsidianPlague
ObsidianPlague - - 15 comments @ Penthouse v1.1 [Full Body]

Is there a censored version without the....stuff?

Good karma+1 vote
ObsidianPlague
ObsidianPlague - - 15 comments @ Blood fan remake

^ this.

Good karma+2 votes
ObsidianPlague
ObsidianPlague - - 15 comments @ QCDE--Spooptober Merciless V1.1

Ah, okay, I thought there was a jumpscare or something if they killed the player. Thank you!

Good karma+1 vote
ObsidianPlague
ObsidianPlague - - 15 comments @ QCDE--Spooptober Merciless V1.1

Can you please explain what you mean by "violent and disturbing imagery"? Like, is there an example or something i should know?

Good karma+1 vote
ObsidianPlague
ObsidianPlague - - 15 comments @ Blood: Dead on Arrival v1.6

"Execution could not continue.

Could not find script lump 'Actors/WEAPONS2'"

EDIT: nvm

Good karma+2 votes
ObsidianPlague
ObsidianPlague - - 15 comments @ Blade of Agony | Chapter 1+2 (v2.0, standalone)

I unfortunately got this error.

boa_c2.pk3:scripts/menus/iconlistmenu.txt, line 100: Default values for parameter of virtual override will be ignored!
boa_c2.pk3:scripts/menus/iconlistmenu.txt, line 297: Default values for parameter of virtual override will be ignored!
boa_c2.pk3:scripts/menus/iconlistmenu.txt, line 328: Default values for parameter of virtual override will be ignored!
boa_c2.pk3:scripts/menus/iconlistmenu.txt, line 367: Default values for parameter of virtual override will be ignored!
boa_c2.pk3:scripts/menus/iconlistmenu.txt, line 403: Default values for parameter of virtual override will be ignored!
boa_c2.pk3:scripts/actors/enemies/base.txt, line 267: Default values for parameter of virtual override will be ignored!
6 warnings while compiling boa_c2.pk3:zscript.txt
Script warning, "boa_c2.pk3:actors/models.txt" line 2593:
Tried to define class 'SpotLight' more than once. Renaming class to 'SpotLight@boa_c2.pk3@actors/models.txt'
Script error, "boa_c2.pk3:scripts/menus/playermenunamebox.txt" line 13:
Unknown identifier 'MAXPLAYERNAME'
Script error, "boa_c2.pk3:scripts/actors/playerfollowers.txt" line 321:
Type mismatch in function argument

Execution could not continue.

2 errors while parsing DECORATE scripts

If anyone knows how to fix this, feel free to reply. Thank you!

Good karma+1 vote
ObsidianPlague
ObsidianPlague - - 15 comments @ Serious Sam Weapons (Doom) 0.2

Picking up a weapon apparently makes it so I can't use the SS weapons anymore.

Good karma+2 votes
ObsidianPlague
ObsidianPlague - - 15 comments @ Brutal Doom v21 Gold - Side View Weapon Sprites

Has anyone tried or atleast are in the progress of modding these into BD yet?

Good karma+1 vote
ObsidianPlague
ObsidianPlague - - 15 comments @ Beta Barney - Ted Backman Version

"Category: Animal Model"
ah yes, the Ted Backman, the world's most dangerous predator.

Good karma+8 votes