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Comment History
LordWood
LordWood - - 3 comments @ Edain 4.3 Demo

Angmar is bugged, I set the game settings to 10x the cp and go to play and Angmar has a max cp of 600, while my ally and enemies all are granted the normal 18,000cp. I won my game but barely as I was so crippled. This is an issue that needs to be dealt with as game settings apparently don't effect this new fraction.

Good karma+1 vote
LordWood
LordWood - - 3 comments @ Ringheroes in Edain

Some health changes might be needed seeing as Gandalf the grey is weaker in health than Boromir and Galadriel is also pretty weak in health. Considering the cost of these major heros their health should be stronger. I mean Boromir should not be stronger than Gandalf the grey, maybe while hes using the ring but I'm talking about prior to usage of the One Ring. I know the mod is still under construction and not complete but I think hero health's need to be looked over. Also I have noticed that Sauron upon receiving the ring has a massive health increase which while I agree Sauron should be the strongest hero when equipped with the one ring but Galadriel and Saruman and Gandalf should not be to far behind as they are also very powerful people. Now I know Elrond has not been added yet but in the Anor section Ceridin(sorry i know i spelled his name wrong) he should be a ring hero choice. He was one of the three elves to hold rings of power and while you still have him in possession of Narya he should be a ring hero choice for Anor. Also I mentioned this elsewhere but will restate what I mentioned prior, Mordor should have a power that allows them to summon some mumakil like 3-5. Since mordor can't build them in their siege building they at least deserve to have access to them. Make Shelob a hero for the goblins or something like that and in the spot of her summoning power for mordor create the summoning mumakil power of at least 3-5 of them if not more or simply a passive power that then allows there creation. As a side not I have mentioned in terms of AI usage when playing against them putting them as Lothlorien or Rohan creates the best fights as they seem to use those two class pretty well and can become powerhouses. Now certain maps do make changes to this as on some makes the AI will be a complete powerhouse with Lothlorien and on another they will simply hardly do anything. Now Mordor is without question the strongest fraction when used by a human play. Don't get me wrong the Lothlorien and Dwarves can be powerful when used by humans as well but Mordor takes the cake in terms of power and if Mordor gets the ring and then has Sauron they begin to be unstopable which thats before the level 10 power for Sauron which if you allow your human enemy playing as mordor to get the ring bring out Sauron and have enough power to unlock that level 10 power then you have lost no question about it. Overall though this Mod IS SUPER AMAZING, BEST B4ME2 MOD EVER, AND BASICALLY B4ME3 once the remaining fractions are added and other small issues are ironed out. EA could learn a thing or two from these guys. EA made the biggest mistake by not working on a B4ME3. Keep up the awesome work and can't wait for new updates with new fractions to be be released hopefully soon. ~LordWood

Good karma+4 votes
LordWood
LordWood - - 3 comments @ Players Choice - Mod of the Year 2015

Will the Mumakil be making any appearance in the Edian Mod. I know as it is Mordor is super powerful so maybe just giving Mordor a power which allows them to summon like 3-5 Mumakil. Just seems different without them being in the game whatsoever. Anyway AMAZING job EDAIN MOD team and I can't wait till your able to release the next 3 fractions!! Keep up the amazing work guys. You truly have created a Battle For Middle Earth 3 where EA so epicly failed to continue on one of the greatest games ever created.

Good karma+1 vote