A talented 3D and 2D artist, currently working as the Art Director for Fluik Entertainment in Edmonton, Canada. Been in the business for almost 12 years now, developing games and resources for PC, console, web and mobile. It's been a crazy journey (including a 2005 IGF Finalist title) and it is not over yet!
One of the first titles that I began work on when I started here at Fluik a few months back has finally been approved for retail release on the iTunes, Google Play and Amazon stores for iOS and Droid based devices!
We developed this game using Unity3D and it was one of the first significant titles that the company has developed with this game engine (with a few stumbles and lots of black arts learning along the way).
Check it out at Itunes.apple.com