Hi everyone, my name is Pieter and I am 21 years old. I love watching movies and gaming, well not only gaming but also developing games. In about 2003 I started to become interested in how computer games are made, especially the visual side of games. I can remember seeing games with a really good storyline but with poor quality graphics. I said to myself, I think that I can do better than that, so I gave it a try. I started working on some small projects, things like small 2d games and after a while started learning to model in 3DS Max. After a few years of learning 3DS Max I decided that I was ready to join a game development team and joined a mod called Tactical Assault. In 2008 I started studying Digital Arts and Entertainment. All this started as a hobby, and even now when I’m studying game development and looking to get a job in the games industry, I still want to enjoy it as a hobby. I think that you can't ask for more than spending your life doing the things that you love.

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Report RSS Untextured SF head (view original)
Untextured SF head
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loebedoe Author
loebedoe - - 10 comments

thx, i started from a few ref pics from my own head :D it's the second head i've tried to model

Reply Good karma+1 vote
a2ny
a2ny - - 265 comments

you gonna try your hand at a female head?

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loebedoe Author
loebedoe - - 10 comments

i would love to try it but i got so many thing still to do, i'm sure further down the line of development of the chars i will do some females

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Description

This is an example of a SF head that I modeld for TO3, the characters ingame will look as detailed as you can see here. The head is +2300 polys