you know what m8, you should make a fomod so that people can tailor their options. That would be awesome
you know what m8, you should make a fomod so that people can tailor their options. That would be awesome
I am a literal idiot and i approve this installation guide. 10/10
And i was using your version of it :D. It was nicer than mine
I didn't know that. I'll update the mod
Yes, but there are 2 videos in the archive and the mod uses only 1, so the size of the archive is unnecessarily big.
And a very good correction, too :), Cheers
i know man, i am the author that other mod.
This has a slightly different touch and improves on features i wasnt able to.
And he mentioned me in the description (Левенгерцег) so its cool.
But i appreciate your concern :)
Real nice! real nice! 10/10 brat! I am using this now as my main menu XD. My neanderthal brain couldn't have made something so simple.
I saw that the archive also contains ui_background_autumn_misery.ogm. Is this intentional or you forgot it there?
Edit: I am mentioning this mod in my own so people can come here. The community should have nice things and this is deffinitely nice.
Awesome dude! especially seeing how hard it is to land a job in the current climate. Grow your roots at work and come back when your heart needs to. I'll be waitingg
You can opt for a version without clip transitions, and now the background is big enough. Sadly i cant code an integrated version that disappears when you access other menus in a loaded save.
The new update has a MCM compatible version included.
transition reffers to the transition effect between scenes, which causes a short freeze for some.
may i ask how did you change the bitrate to static? I would like to solve this issue in a future update
In practice it's just one file merge away to make them both work together. Problem is, i will have to make the backgrounds from scratch because the extra button from mcm pushes the last button out of the black square, because the square is part of the video, not a ui element and it looks pretty patchwork
I'd be happy to make 2 versions, but if I'm gonna reedit the videos i might as well see how i can improve the quality and put out 2 versions. Ill explore this once i get the time. So stay tuned.
Via Google Translate:
Прочтите описание еще раз. «Мне пришлось разместить фон для кнопок меню, потому что его было трудно читать, потому что здание было слишком ярким». Даже у Google Translate были проблемы с переводом того, что вы написали.
place under ModConfigurtionMenu or even better, at the bottom of the modlist. You can't have both yet.
Thank you my man!
Thank you for the advice. Maybe i will give it a try in later.
I'll revisit the mod in the coming days and see what i can do about it.
Try the update, it might just fix your problem.
Every day we stray further from god
yeah, ill see what i can do when i get the time
Edit: I might have found a workaround
maybe you have mcm underneath
yeah, it's not there, there's only wpn_ak12. It's weird because swamp thing is in the list. If i type in Spawn section wpn_ak12_custom or m1 it says it doesnt exist. Tactical upgrade kits are in the game so i guess the installation is at least partially correct.
Edit: So, after enabling every mod 1 by 1 i found that i have a bullet tracer mod that contains a file in gamedata/configs/items/weapons/base.ltx which contains a list of all vanilla weapons so i'm guessing this forces a pool of weapons ingame. It hasnt been updated since 2019 XD.
Wholesome mod<3
Hey man, sorry for the bother, i got a small problem.
I think some weapons arent showing up in the item spawner, like AK12 monolit. I think there must be some other mod overwriting the "item pool list" or something. I'd like to know which is the file that does this so i can merge or smth
1. Really amazing mod! i have a few questions
is there any difference between this and 1.06?
2. Do i just load after BaS and THAP main addons or after compatibility patches too?
3. Is THAP_BaS (downloaded from BaS page) necessary?
==Google Translate==
1. Действительно потрясающий мод! У меня есть несколько вопросов
есть ли разница между этим и 1.06?
2. Должен ли я загружаться сразу после основных дополнений BaS и THAP или также после исправлений совместимости?
3. Нужен ли THAP_BaS (загруженный со страницы BaS)?
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