I am an indie game designer and artist. I focus on the psychology of games to elicit emotions from the player.
New content, lots of fixes, secrets and more beneath the skin of this news post.
spooky's first finished release
Steam releases, polish, parasites and more beneath the skin of this news post.
spooky steam early access and updates
A few more levels and enemies, some extra polish and scenery, and more has been included in this new update. Discover more information beneath the skin...
spooky march update
Spooky's House is now attempting to seep into the bowels of Steam. Help us tackle this violent new territory. More information inside...
spooky's game on steam greenlight
Mini games, a new level, and some extra spook are just a few things that this update has to offer. Discover more information beneath the skin of this...
spooky january update
Improved FOV, collision detection and optimization are just a few of the things that have been fixed in this update. Also more spooky stuff as well. Learn...
spooky december update
More story, some fixes, and extra polish have finally arrived to the house.
updates, and polish
The first release is now available for free. You can download here on the downloads page or on Desura.
spooky's house of jump scares released today!
Akuma Kira's Day Off is nearing it's completion and this I have removed the old beta from the downloads. But do not fear little ones. A demo build shall...
akdo update
Some let's plays of Space Blaster. Not all of them, but a few.
let's plays
The new levels and bonus ending have been released.
updates and tips
I'm creating some extra levels, changes, and a few fixes for Space Blaster.
space blaster (lines) huge updates coming
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