This member has provided no bio about themself...

Comment History
Kyle.B
Kyle.B Nov 28 2012, 6:21am replied:

Hi undeadslayer! Try following the Hamachi tutorial found here to get online play to work:

Indiedb.com

You'll need to either set up a server or join a server someone else has set up and running.

Unfortunately at the moment the game is primarily LAN or Hamachi multiplayer. We don't have any dedicated servers or matchmaking systems set up at this time.

+1 vote   game: Charnel
Kyle.B
Kyle.B Nov 24 2012, 9:11am replied:

I'll try and organise an event at some point where we can all get together and give it a play. Will be sure to make an announcement and news update!

+1 vote   game: Charnel
Kyle.B
Kyle.B Nov 24 2012, 9:08am replied:

Sorry for the late reply! Currently the team has been very busy working on a different project, and our deadline is for a demo release in January. More info on that whole thing to come soon! ;)

Due to this, we can't yet say when we'll have a chance to continue our work on Charnel, but we definitely think the idea of adding more of a variety of weapons would be really cool. You know, originally we planned on having all the professors start with an umbrella to whack the monster with!

So, to answer your question, and I am sorry it is vague, we'll know where we stand and hopefully have a more flexible timeline once the new year rolls around.

We'll be sure to keep you guys posted, at any rate! It's very cool and encouraging to see people enjoying our game!

+1 vote   game: Charnel
Kyle.B
Kyle.B Nov 12 2012, 10:56pm says:

For everyone interested in swapping IPs and Hamachi setups, feel free to use this forum thread as a hub to do so - Charnelgame.com

+1 vote   game: Charnel
Kyle.B
Kyle.B Nov 12 2012, 10:55pm replied:

That's a great idea Ledeboiter! Just made a thread on our site forum for this exact purpose - Charnelgame.com

+1 vote   game: Charnel
Kyle.B
Kyle.B Nov 12 2012, 9:48pm replied:

At the moment we only have the shotgun for the humans and the monster attack. We hope at some point in the future to implement a number of different weapons as well as different character skins!

+1 vote   game: Charnel
Kyle.B
Kyle.B Nov 10 2012, 8:39am says:

I'd just like to take this to opportunity to encourage anyone reading the comments to come check out Pipe Games (formerly Team Charnel) on facebook if you're keen to keep up with what we're up to!

Facebook.com

+2 votes   game: Charnel
Kyle.B
Kyle.B Nov 10 2012, 5:30am replied:

Hi Dante! The way it's currently set up is ideal for LAN, meaning players gather a group of friends and play among themselves. Unfortunately, we don't have any dedicated servers at the moment, but I've written a short tutorial that will allow you to use a program called Hamachi and play online: Indiedb.com

+1 vote   game: Charnel
Kyle.B
Kyle.B Nov 10 2012, 5:05am replied:

Many apologies raphpro390! I'll let you in on a little secret to make up for it; the team has strongly been considering working on a complete single player campaign for both the human and monster! Our programmer needs to study up on AI stuff a bit more before we delve into this sort of thing, however. Also, as I said in a previous reply, looking to better the multiplayer system with servers and whatnot is at the top of our priorities for further iterations of the game. Thanks for checking out the game, at any rate!

+1 vote   game: Charnel
Kyle.B
Kyle.B Nov 9 2012, 12:48am replied:

That's one we haven't encountered before..I'll let our programmer know and see what he thinks might be the case.

+1 vote   game: Charnel
Kyle.B
Kyle.B Nov 9 2012, 12:47am replied:

Hm, it could be that your machine doesn't meet the system reqs. Please send the .txt files located in Charnel>UDKGame>Logs and any other info you have (e.g. specs) to charnel.game@gmail.com and we'll see if we can figure out what's gone wrong.

+1 vote   game: Charnel
Kyle.B
Kyle.B Nov 8 2012, 4:55am replied:

Thanks for the feedback and encouragement! We totally agree and definitely want to work on bettering the multiplayer system. Looking into a server browser and more intuitive game hosting/joining is a number one priority for any future releases of Charnel.

+1 vote   game: Charnel
Kyle.B
Kyle.B Nov 7 2012, 9:14pm replied:

Hey BlackMamba, at the moment Charnel primarily supports LAN play, but we've provided a tutorial that allows you to play online using Hamachi. It's real easy!
Indiedb.com

+2 votes   game: Charnel
Kyle.B
Kyle.B Nov 7 2012, 9:13pm replied:

That's interesting, we'll look into it. In the meantime, try downloading the game from a different location - Charnelgame.com

+1 vote   game: Charnel
Kyle.B
Kyle.B Nov 6 2012, 11:49pm says:

Thanks guys! We plan to keep working on Charnel at some point in the future, as we love the concept. With our first ever game now released, we're currently having some team discussions and deciding on what our next step should be. Stay tuned, though, we're definitely not closing any doors!

+3 votes   game: Charnel
Kyle.B
Kyle.B Oct 5 2012, 10:56pm says:

Looks neat! PvP sounds interesting, will keep an eye on it.

+3 votes   game: Arkanius
Kyle.B
Kyle.B Oct 5 2012, 1:10am replied:

Absolutely! Sorry for the late reply, it went under the radar. We'll certainly give your game a look very soon!

+1 vote   member: Kyle.B
Level
Avatar
Avatar
Offline Since
Dec 2, 2014
Country
Australia Australia
Gender
Anonymous
Member Watch
Track this member
Comment Statistics
Posts per day
0.0
Members
1
Games
16