My name is Kenneth Rougeau & I'm an independent artist and video game developer, among other things. I currently live in Portland, Oregon in a crappy basement apartment (like so many other indie artists and game devs). My latest projects include an arcade game based on Plan 9 From Outer Space and a point-and-click adventure game based on Night of the Living Dead. I have a ton of other game ideas in mind as well, and not all of them are based on old b-movies :) For more information, please visit my website (or just ask!).

Image RSS Feed Latest Screens
The Floor Is Lava! Plan 9 From Outer Space: Updated Screenshots Plan 9 From Outer Space: Updated Screenshots
Blog RSS Feed Report abuse Latest Blog: The Floor Is Lava! (game prototype)

0 comments by krougeau on Nov 3rd, 2012

Caution: The Floor Is Now Lava

The Floor is Lava is a classic children's game in which the players imagine that the floor or ground is made of lava and must avoid contact with it by standing on furniture or other elevated objects. Players aren't allowed to remain still for any lengthy period of time and must continually hop from one article of furniture to the next, without touching the floor, until they reach the goal point. According to, the earliest known variation of the game can be found in the 1948 short story 'The Wish' by Roald Dahl, which features a child who imagines the carpet as red hot coals and dangerous snakes.

"'Oh, the floor's lava!' That's the lava game, when you pretend that the floor is lava and you climb up on all the furniture. I see some of you don't get that. I don't care, that's OK. You might have called it something else, but it meant the same thing; you were poor. I'd tell my mom, 'I want a Nintendo!' and she'd say, 'Oh, the floor is lava!' ...'Oh my God! Whats wrong with our house? Why can't we afford better carpeting?'" - Daniel Tosh

The Video Game: In my upcoming video game version of "The Floor is Lava!", you'll take on the role of a young boy stuck at home on a rainy day with nothing but his imagination to occupy him. The game begins when you hop up onto the first piece of furniture and yell "the floor is lava", after which an imaginary lavaflow will rise up out of the carpet. To avoid a fiery death, you'll have to jump from one item to another, each of which will begin to sink into the lava when you touch it.

At the moment, the game is a simple prototype and is still very much in it's infancy, though a demo level is currently available for play on the QuixoteSoft website (see the link below). The current artwork and animations are also prototypes and will be evolving further as the game comes together. The current demo level is intentionally simple, short and not particullarly challenging, as it is just meant to show off the general game concept. I will be updating it regularly as new elements are added to the game.

Try the current prototype demo here:

In the near future, the furniture obstacles will "float" on the surface of the lava, swaying as if on waves. Larger objects (couches, tables, etc) will not only sink, but tilt one way or the other depending on where the player is standing. Additional game mechanics will also be included, such as swinging, crouching, and sliding. I will also be adding obstacles that must be avoided (lamps, photos, vases, etc.) lest you break them and incur the "wrath of Mom!"

Future levels of the game, each with it's own unique challenges, are also in the planning stages including The Playground, Grandma's House, The Laundry Room, and several more.

When completed, The Floor Is Lava! will be made freely available for play on both Windows and Mac, as well as online at the QuixoteSoft website. I will also be adding it to other game sites such as and cNet's website. I expect to have a full working game ready before Christmas of this year.

Special Thanks To These Great People:

  • Bucky Thomas
  • marcss
  • The Bathyscaphist

Media RSS Feed Latest Video
Start a group Groups


Official group with 2,165 members, open to all members

Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them...

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Offline Since
Nov 6, 2012
United States United States
Member Watch
Track this member
Activity Points
77,837 of 518,769
0 members
Time Online
1 second
Site Visits
Profile Visitors
2,201 (2 today)
Private Message
Send Now
Members Only

Latest tweets from @quixotesoft, @krougeau

Teddy Bear the Talking Porcupine, Eating Corn (with subtitles!): via @youtube & @krougeau

Nov 1 2013, 12:05am by krougeau

Bird Song, Wailin Jennys cover: via @youtube

Oct 22 2013, 7:00pm by krougeau

RT @WalkingDead_AMC: Follow and retweet for your chance to win this PS3 copy of #TWDSurvival, signed by Norman Reedus (Daryl) T. ...

Mar 21 2013, 12:56pm by krougeau

RT @Saltbread: @piersmorgan @mediaite Rumor has it you're to be replaced with RuPaul?

Jan 31 2013, 8:15pm by krougeau

"Moments of Silence" a wonderfully odd gem of a game now on Kickstarter --> <-- #games #videogames #indiegames

Nov 15 2012, 10:02pm by krougeau

Beasts & Blades - an epic 3D Turn based RPG adventure game! by Seattletek — Kickstarter via @kickstarter #videogames

Nov 14 2012, 8:28pm by krougeau

TypeFace: Presidents of the United States

Nov 14 2012, 4:27pm by krougeau

TypeFace: Presidents of the United States, my upcoming book, now on Kickstarter -> <- #typography #history #art #books

Nov 14 2012, 3:03pm by krougeau

Pretty Balanced - My Mind is a Box (with lyrics): via @youtube

Nov 13 2012, 9:10pm by krougeau

RT @krougeau: The Floor Is Lava! (20 hours to go - spread the word!) --> <-- Thanks for your support!!!

Nov 8 2012, 10:03pm by quixotesoft

No one is friends with krougeau awww. You should invite your mates to the site, or make new ones.