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Comment History
KNIGHTMARE077
KNIGHTMARE077 - - 7 comments @ natalya the druid 5.0

hey; you think you could mod the assassin and amazon to be ...more true to their original art designs?

Good karma+1 vote
KNIGHTMARE077
KNIGHTMARE077 - - 7 comments @ Keep The Dead Eternal Edition v6.66Rev2.2

Is what safe? the file? Yes.

Good karma+1 vote
KNIGHTMARE077
KNIGHTMARE077 - - 7 comments @ DOOM Eternal: Rivarez Mod

May I ask, maybe you can help me out, did you get the destroyer kills to not fade?

Good karma+2 votes
KNIGHTMARE077
KNIGHTMARE077 - - 7 comments @ DOOM Eternal: Rivarez Mod

Just trying to help. Ive seen your development videos and there are quite a few piece's of gore that faded. Maybe you have already fixed all that.

In any case , i look forward to trying your mod and its approach.

Good karma+2 votes
KNIGHTMARE077
KNIGHTMARE077 - - 7 comments @ DOOM Eternal: Rivarez Mod

Feel free to use some of the findings we have found and used for Keep The Dead Eternal Edition in your mod. Just make sure you credit the people involved the mods development. Currently the issue we are having is with the destroyer blade kills still fading , if you want, please join our discord server and we can discuss. :)

Good karma+2 votes
KNIGHTMARE077
KNIGHTMARE077 - - 7 comments @ Keep The Dead 1.1

Updated To Version 1.1. Mancubus Ragdoll Fade Fixed! Cacodemon Fixed. Read the description and be aware that the readme file in the archive has some spelling errors, follow the instructions above in description! They have changed!

Good karma+3 votes
KNIGHTMARE077
KNIGHTMARE077 - - 7 comments @ Keep The Dead 1.1

Mod does effect Rune Trial With Super Shotgun To Not Be Able To Be Completed Successfully,

For a quick fix; before the trial begins, bring down the console and enter
ai_death_FadeDelay 600, then simply set it back to 60000 afterwards

Good karma+3 votes