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Well now...aren't you special?
Pretty sure we all know what House is.
Why would resolution matter at all? It's a soft gradient.
I always found the crossbow to be the most counter intuitive zombie killing weapon.
The textures great, but the actual model seems to be a bit flat and lo-poly. Try to round out some of the edges.
Music was excellent.
You are awesome because you type in Russian English.
You guys are doing some awesome things.
Your logic makes no sense. Art is made to be criticized. He was just making a suggestion, if the artist can't take the criticism, then they shouldn't be producing art.
I feel like there could be more contrast with the shadows. Everything looks gray.
Lighting seems a bit lacking.
I now expect all of these to be in-game.
I'm a bit confused as to how big this thing is. I interpret the box-shaped things with the Alien heads as carriages for slaves, but looking at the ship, it doesn't make sense.
Kind of redundant, no?
WOW, THE PUZZLES ARE AMAZING!!!
He's just in shock.
Oh, he's a big boy...
Replying in a comment on this news post below.
That's what I thought that they were going for.
In reality, you probably wouldn't be saying anything, you'd be yelling.
I'm currently at a loss of words. It's quite apparent that you're trying to prove that you're correct, and making yourself look like an idiot in the process. It's not really that difficult to understand it, and you're over-analyzing it to an unnecessary scale. It's just a surface wake, and water reflects off of that, this has absolutely nothing to do with transparency.
What? Water reflects light last time I checked.
It's giving the illusion of water refraction, so splashes will almost look 3D.
Chill out dawg.
This is gesture work more than proportions. I suggest that you sketch actual models in order to understand proportions better.
Why are you depressed? This image makes me feel bliss.
If science permitted it, I would have your babies.
I'm not seeing the difference...
It looks like a face.
Models are interesting, but lacking any sense of experience. You've got some good ideas, but it would seem you're having trouble translating that to something physical. I suggest that you get a little more practice with your modeling software before you continue.
It's s photorealistic, and it's not even skinned yet. You are truly one of the most talented modeler's I have ever seen.
You think that they don't know that already?
This isn't in game music. It's just a song I picked for the sake of having music in the video.
Wow, is this Blender work?
Yea man. I never really had a chance to show you.
I know, but Mr.Meazum up there said that every gun in WWII held a 72-round drum mag. Unless I didn't read it correctly.
I was refering to the speech mechanism.
The style and gameplay really remind me of Mass Effect, but I was sure that it was coincidental.
Is it just coincidental that Solomon and Shepard have the same number of letters?
You may wanna move the view model closer to the screen, for when the guns that far away, it's almost impossible the see exactly what you're aiming at.
DRINK YO PRUNE JUICE!
I wasn't aware the Colt could hold 72 round drum mag.
What the hell?
I'm pretty sure it's just an expression.
Then translate. English isn't the only language on the internet.
I'd remove the embossed edges on the veins if I were you. It looks really iffy. It's not bad or anything, It just bugs me for some reason.
The vegetation is a dead giveaway, but it's really hard to tell with the building.
Very creative, although I'm not great at reading French.
I honestly don't find any of these weapons FO3'ish. Maybe the Meeprom Launcher, but not theses. None of these were at all inspired by Fallout, and if they look that way, it was unintentional.
I'm not sure what it is. I think that it's the camera axis for Blender though.
Boy, what the hell you talkin' 'bout?
I honestly think that changing up some of the particles wouldn't hurt.
Love the reference.
Pistols are pretty small if you've ever held one.
Nobody asked you.
No offense pbpayer, but if you didn't know that a map was supposed to have a skybox, you probably shouldn't be mapping right now.
Love the intro. Music fits perfectly. Keep up the good work. This is truly one of the only unique mods on this site.
Is this for Fretta?
The cola bottle was laughing at you.
Team Name. It's based off of the name given to Eastern European countries that were controlled by the Communist regime. I just thought that it sounded really cool.
Same. Best Birthday present ever.
He only does weapon animations.
Model looks pretty low poly for UE3.
No it was my fault. I lost my temper.
The "Lower polycount" comment was helpful. But your comment about how mice shouldn't have wires comment ****** me off because to me, it sounded like you were trying to be a smartass. Sorry I flipped out on you though.
I'm sorry. I didn't know that this was your mod.
Working on it.
Reminds me of TH89's older avatar.
Sami, what have you done?
This is actually something they should take into consideration. Sharks appear more soft than shiny underwater.
You're right, I didn't even notice during its creation.
Is that Billy Mays?
Same goes for you.
I guess you're right. But yes, I was inspired by Bioshock when I made the logo.
Generic 1950's font.
Lol, how does that work?
Not exactly. While Bungie is now independent, Microsoft owns Halo's IP. And Microsoft is a pig that keeps all of it's games to itself. That's why I like Valve.