Hi I'm Kaveman, current leader of the Tyranid Mod for Dawn of War. Feel free to post any queries you have about the mod here, but a much better idea is to pop over to our forums and ask there, where we'll be able to help you a lot easier.

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Tyranid Mod Team

Developer & Publisher with 3 members, invitation only

We are the team bringing you the Tyranid Mod for Dawn of War, feel free to contact any of us if you have any mod related questions.

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RT2...
RT2... Mar 18 2012, 6:22am says:

just curious to see if this is any good to you.

Don't mean to offend, but possibly will.
All I am interested in is adding as many models to Dawn of war that I have in mind from a 20+ year relationship with 40k.

Media.moddb.com

Please advise?

Malcom_foster@hotmail.com

+1 vote     reply to comment
Rengokue
Rengokue Jun 9 2008, 4:40pm says:

i just had an idea that yall r gonna freakin love me 4.
U shud hav the Trygon build tunnels and hav units travel threw like the eldar or the IG's. i feel that is the most important thing about the TRYGON. and if u cnt do that then my frends u probably exchange the trygon 4 the HIEROPHANT!!!!!!!!! :) or the Harridan it would be nice if u r considering to make gargoyles for soulstorm flying units or mabey save that for .5

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Rengokue
Rengokue Jun 9 2008, 1:37am says:

Dude ur site is tweekin u need to fix it

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hivetyrant123
hivetyrant123 Apr 18 2008, 12:37pm says:

Kaveman,is this website as up to date as tyraniddowfiles?
I mean for instance 0.5 comes and it shows in tyraniddowfiles,will it immediately show on this website?

+1 vote     reply to comment
Kaveman Creator
Kaveman May 9 2008, 10:37am replied:

Sorry for the delay, as far as releases go they are up to date, we upload to everywhere at once.

+2 votes   reply to comment
Saber153
Saber153 Jan 13 2008, 12:40am says:

Hey I downloaded the first two Tyranid mods but the 4.0 and 4.1 don't work could you help me and also is the 4.1 mod for DC or not?

+1 vote     reply to comment
tragon95
tragon95 Dec 30 2007, 4:53pm says:

how u get the new tyranid mod working it dosint work fix it beacause the first 2 mod worked but the .4 and .401 version wont work plz make it work or if it work tell me how to get it working!!!!!!!!!!!!!!!!!!!!

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tyranid_hivemind
tyranid_hivemind Aug 6 2007, 2:21pm says:

Kave did u ever have any trouble regestering the nid mod on moddb coz i have put on my own mod and its page is up but no one can see it because it says that the mod is still awaiting authorisation. it has been almost 2 weeks and still nothing. can u think of any reason that it might take that long. the guy who runs the registration said that it would only take about 2 days.

ty Hivemind

+1 vote     reply to comment
Kaveman Creator
Kaveman May 12 2007, 8:00am says:

Your main Dawn of War Dark Crusade directory.

+1 vote   reply to comment
tyranid_hivemind
tyranid_hivemind Apr 10 2007, 4:54am says:

i know i can b a real pain in the butt when it comes to ideas but i just wanted to bring this up :)

i have had a boring week and although my drawing skills are not fantastic i have designed a new nid creature for you all.

i have named it the Slashrothrope. for several reasons 1: it sounds cool 2: i wanted to include the phrase 'thrope' in the name coz i like it, like in zoanthrope 3: it needs a long name coz its big k

below are some pics of it:

my orginal sketch showing the different parts and how to make it in model form.
I176.photobucket.com

i can sketch alright but colouring is another matter so i have made a representation on the computer in the colour schemes of the three main armies of the nids. (different poses too )

Kraken: posing :D
I176.photobucket.com

Levithan: screaming :O
I176.photobucket.com

Behemoth: stalking :devious:
I176.photobucket.com

it was designed to hunt down enimy snipers and scouts. it is fast and tough. but has no ranged wepons. it can creep and ambush enimies in close range. i designed it with the thought of it filing in one of the slots in the nids machine cult building as there is only one unit the carnifex, which uses up machine pop built from it. you could only build two or three perhaps and it would use 2 cap each or somthing.

just a thought to try and help. let me hear the your views on this. also if anyone is a good tabletop model convirter/builder feel free to try and make a model of the Slashrothrope as long as you credit me and post a pic of it here when ur done he he

enjoy, Hivemind :garg:

quote from SEKtorm3 on the comment/forum box

'Now hivemind thats pretty cool! I have no extra bits and am not a very good converter. So il be watching you guys and if one of you takes interest i hope you make one, a Slashrothrope. And mod team it sounds like a awesome addition to the game. I hope you take interest as well. '

just hope you can consider it, alot of thought went into asking, ty Hivemind :P

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