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kalodsun
kalodsun Oct 15 2009, 10:55am says:

Check out the new screenshots! The old ones (actually the first) were from a concept worldspace. These here are from the real thing. Constructive criticism will be welcomed.

+1 vote     mod: Ankh-Morpork for Oblivion
kalodsun
kalodsun Oct 5 2009, 1:22am replied:

Yeah, that's the idea. But the scripts used here aren't the final ones. (they're too slow)

+1 vote     media: Isle of Gods (just plain heightmap)
kalodsun
kalodsun Jul 31 2009, 3:47pm replied:

I know. This is not the final texture, just a default oblivion one.

+1 vote     media: Refined Crossbow Model
kalodsun
kalodsun Jul 16 2009, 2:49pm replied:

1.I've left the chaos for the Shades, but maybe you're right and Morpork needs some of it.
2,3.About the scale - of course I can't make the whole city, it has diameter of several miles. I plan to do only the most famous districts: The unseen university (wizards quarter), Isle of Gods, the Shades, Small Gods district (the guilds, patrician's palace, old watch house, temple of small gods) and a part of Ankh.
4.Thanks!

+1 vote     mod: Ankh-Morpork for Oblivion
kalodsun
kalodsun Jul 15 2009, 6:14am replied:

I've updated the description, check it out.

+1 vote     mod: Ankh-Morpork for Oblivion
kalodsun
kalodsun Jul 6 2009, 5:11pm says:

It will be a pity if you can't access the entire city. After all the work you've done, cutting content will be foolish.

+2 votes     article: NEWS From MrSiika
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