Now it may be only my opinion but I would rather a company take the needed time to properly finish their product, as apposed to a buggy half-assed mess that was rushed to production; which then stains the good name to the budding developer and causes them to close premeturly. we don't want another "aliens colonial marines" on our hands do we( they even had a bigger staff than "the indie stone" and could not deliver a solid product), I would like to think not. people of today may be used to constant instant gratification , but if that is all they expect then be prepared for alot of crap. Some times things take time to be done right, If we want our monies worth we might want to be a bit more patient. After they were robbed and lost half of their new code, and then felt the need for a new engine that would manage all of the little details of the games world so it would properly feel alive and frothing at the mouth, with out crashing your pc; people seem to forget most of what the pc also processes is all the behind the curtan stuff and if that stuff is done improperly no lack of graphics will keep your pc from melting. Dwarf fortress uses ascii graphics , but its behind the curtan is so complex that it too can cause a pc to bubble and sizzle
K_jingles
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