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Comment History
Just_name
Just_name - - 23 comments @ Bug Reports

在下载之前,您确定保存过吗?

Good karma+1 vote
Just_name
Just_name - - 23 comments @ Bug Reports

Perhaps this is not a bug. The game code contains a low chance of this transformation, so that the player has the motivation to search for key cards in the complex.

Good karma+1 vote
Just_name
Just_name - - 23 comments @ Bug Reports

Иногда, когда скрываешь окно игры и повторно раскрываешь, некоторые текстуры становятся более монотонными и тёмными, странных цветов. Приходится перезапускать. Возможно, это баг ещё оригинальной игры.

Good karma+1 vote
Just_name
Just_name - - 23 comments @ Bug Reports

(Скорее всего, после скрытия окна игры и повторного раскрытия перед тем, как сделать скриншот.)

Good karma+1 vote
Just_name
Just_name - - 23 comments @ Bug Reports

Если приманить старика на себя через событие, где он проходит через стены коридора, а потом влететь поближе к гробу, то второй старик не сможет появиться, но будет непрерывно появляться пятно разложения на месте по сценарию и проигрываться звук появления старика.

Good karma+1 vote
Just_name
Just_name - - 23 comments @ Bug Reports

При сохранении и загрузке в камере содержания SCP-409 пропадает пятно кристаллизации под мёртвым из D-класса.

Good karma+1 vote
Just_name
Just_name - - 23 comments @ SCP - Containment Breach Ultimate Edition v5.5.4.1 (INSTALLER)

Set "th" to 1 in game's options.ini (at the game executable file's folder (now at the "Source code" folder)) to unlock the hardest difficulty.

Good karma+1 vote
Just_name
Just_name - - 23 comments @ Proposals

Также рекомендую ввести в команду "seteventstate" возможность изменять "str:".

Good karma+1 vote
Just_name
Just_name - - 23 comments @ Proposals

Предлагаю переписать команду "seteventstate" в Main.bb, чтобы она поддерживала четвёртое событие для комнат (сейчас это событие невозможно изменять) (мой пример):

Case "seteventstate"
;[Block]
args$ = Lower(Right(ConsoleInput, Len(ConsoleInput) - Instr(ConsoleInput, " ")))
StrTemp$ = Piece$(args$,1," ")
StrTemp2$ = Piece$(args$,2," ")
StrTemp3$ = Piece$(args$,3," ")
StrTemp4$ = Piece$(args$,4," ")
Local pl_room_found% = False
If StrTemp="" Or StrTemp2="" Or StrTemp3="" Or StrTemp4=""
CreateConsoleMsg("Too few parameters. This command requires 4.",255,150,0)
Else
For e.Events = Each Events
If e\room = PlayerRoom
If Lower(StrTemp)<>"keep"
e\EventState = Float(StrTemp)
EndIf
If Lower(StrTemp2)<>"keep"
e\EventState2 = Float(StrTemp2)
EndIf
If Lower(StrTemp3)<>"keep"
e\EventState3 = Float(StrTemp3)
EndIf
If Lower(StrTemp4)<>"keep"
e\EventState4 = Float(StrTemp4)
EndIf
CreateConsoleMsg("Changed event states from current player room to: "+e\EventState+"|"+e\EventState2+"|"+e\EventState3+"|"+e\EventState4)
pl_room_found = True
Exit
EndIf
Next
If (Not pl_room_found)
CreateConsoleMsg("The current room doesn't has any event applied.",255,150,0)
EndIf
EndIf
;[End Block]

Также рекомендую ввести в команду "seteventstate" возможность изменять "str:" (находится под "state4:" в debughud'е), если это относится к событию в текущей комнате.

Good karma+1 vote
Just_name
Just_name - - 23 comments @ SCP - Containment Breach Ultimate Edition (Reborn)

Yes, into a russian language: Vk.com.

Good karma+1 vote
Just_name
Just_name - - 23 comments @ Bug Reports

For a bug fix: "I propose to lower or raise the lower level of the SCP-409's containment chamber so that it cannot cross the lower level of the SCP-049's containment chamber".

Good karma+1 vote
Just_name
Just_name - - 23 comments @ Bug Reports

Wrong room names for events (map creator):
1. room895_106 (should be "…room1=room895…"),
2. room2ccont (should be "…room1=room2Ccont…").

Good karma+1 vote
Just_name
Just_name - - 23 comments @ Bug Reports

Before loading a menu:
Window named "Error!" with "OK" button and comment "3D Animated Mesh GFX\npcs\classd.b3d not found."
I think you have written in the code for the 3d menu a classd.b3d file (without the underscore), and the game uses the class_d.b3d (with the underscore).
I think this can be fixed by duplicating the animated mesh without the underscore, until it is fixed in the game code.

Good karma+1 vote
Just_name
Just_name - - 23 comments @ Proposals

"reset427" command — resets timer of using of SCP-427

Good karma+1 vote
Just_name
Just_name - - 23 comments @ UModTld17a

What do these Hinterland console commands do?
knowledge_unlock
threedaysofnight
use_best_gearitem
warp
xpmode
xpmode_keep_inventory

Good karma+1 vote
Just_name
Just_name - - 23 comments @ UMod TLD

What do these Hinterland console commands do?
knowledge_unlock
threedaysofnight
use_best_gearitem
warp
xpmode
xpmode_keep_inventory

Good karma+1 vote
Just_name
Just_name - - 23 comments @ UMod TLD

In addition to my comment, posted on January 1, 2018, I suggest adding:
— the setting for max visible log lines to be able to change the length of the console when game developers add something (for example, new items);
— the ‘help’ commands for the ‘c’'s secondary commands and the auto-completion of secondary commands for the same command.

Good karma+1 vote
Just_name
Just_name - - 23 comments @ UModTld17a

In addition to my comment, posted on January 1, 2018, I suggest adding:
— the setting for max visible log lines to be able to change the length of the console when game developers add something (for example, new items);
— the ‘help’ commands for the ‘c’'s secondary commands and the auto-completion of secondary commands for the same command.

Good karma+1 vote
Just_name
Just_name - - 23 comments @ UModTld17a

Try to change cheat hotkeys in a file called ‘UModTld Config’, which is in the mod's archive. (It should be placed in the ‘mods’ folder with UModTld.dll.)

Good karma+1 vote
Just_name
Just_name - - 23 comments @ UMod TLD

1.How to change this value?
private const int MaxVisibleLogLines = 100
from UModTld>UModTld.dll>UModTld.Console>UCommandsGui>MaxVisibleLogLines:Int32
2.Where is the log file for the UMod console stored?

Good karma+1 vote
Just_name
Just_name - - 23 comments @ UModTld17a

1.How to change this value?
private const int MaxVisibleLogLines = 100
from UModTld>UModTld.dll>UModTld.Console>UCommandsGui>MaxVisibleLogLines:Int32
2.Where is the log file for the UMod console stored?

Good karma+1 vote
Just_name
Just_name - - 23 comments @ UModTld17

Did you put the config file with the mod?

Good karma+1 vote
Just_name
Just_name - - 23 comments @ UMod TLD

Creator, please add this and fix bugs, thanks:
-Bug: too long itemlist, but short number of lines (100). Result: i can't see the beginning of the list of items.
-Bug: feats appear instead of categories of items.
-You can divide the command "scene" into "teleporting to a scene" and "viewing a cutscene" with the required parameters for viewing, because some scenes produce a black screen.
-Command "spawnlist" is missing.
-I suggest adding pages. Example: itemlist page1 Result: ~90 lines of names.
-It would be good if we could rotate containers, corpses, etc (spawned by "spawn" command) and destroy them.

Good karma+4 votes