Ah, also the forums will be back soon in the new address. I'll post news when that happens to welcome all you who are interested to join there and discuss about the project.
Ah, also the forums will be back soon in the new address. I'll post news when that happens to welcome all you who are interested to join there and discuss about the project.
I apologize for the lack of updates. Being very busy with the work (we have just moved to new office space) and organizing our upcoming cooperation with the firm I'm in.
Been coding the new scene loader and making environment props (trees, rocks and stuff). The website will be updated february and I try to push the ingame video and new screenshots at the same time. The first ingame video was very... average. Have to optimize the code a bit to keep good framerate with fraps.
Thanks.
Little bit over a month. We have just begun, but hopefully we can make a working single player with all the elements of the game during the summer. I just began programming the core module yesterday after finishing the TrueVision tutorials, I'm pretty confident we can get ingame screenies in a matter of weeks, only that they will be directx8 (no fancy shaders) since we cannot afford the license just now.
I just uploaded a small article, since there still isn't many visitors in the forums I might as well post it here too. It's a small pdf on how to properly photograph textures to be used in 3D applications.
Thanks for the first comments.
As I get my own internet connection to my home tomorrow I hope to be able to get back to daily updates to keep things up. Also have to get other guys at our three man team to come here and the forums too.
Came to my mind, you can see and comment on all the ideas we have been discussing and agreed upon can be found at our forums. I will post them here once they are fully documented.
JukkaKevät
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