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Jonahdude
Jonahdude - - 3 comments @ Nazi Zombies: Source 1.4

Just been playing through on Buddha mode and found/confirmed some glitches (yes more)

General: found that Red barrels, when you try to shoot them freeze the game, so my earlier post about not the stg that freezes the game should be disregarded until further notice. - Requires further testing

Ray-gun(get from random box) doesn't work (unless its purpose is to block zombies) since the ball that comes out stays anchored in position until it disappears with the noise that it makes in hl2

Armee der toten: No way (so far as I have seen) to buy you way past after you have gone past the door next to the Thompson and onto the ledge, although I did see a 'buy ? 1200' (the Thompson is 1250). although you can cheat ( unless it is the right way?) by jumping across. - Requires further testing
Random box weapons appear in your weapons slot but also on the floor facing downwards. It also doesn't have text to show that it is a random box.

"u can buy the Thompson from(Coltina666)" - confirmed

Also disregard my post from on the lost coast map, I figured out why it was there (and didn't work XD)

I will probably be posting a lot on this since is is such an awesome idea and an awesome mod :D
Jonahdude

Good karma+1 vote
Jonahdude
Jonahdude - - 3 comments @ Nazi Zombies: Source 1.4

Continued from previous post...

Lost coast map: very unstable - I know it is a test map but, I opened the console and found that it was spewing out lines. Also when I broke one of the supply crates (or tried to) the game froze.

Confirming: "when I changed the aspect ratio...(Coltina666) " - same happened to me
"there was 2 different ads...(Coltina666)" - again same happened
"while playing the guns disappeared on me(Coltina666)" - discussed above
"it didn't crash until I(Coltina666)" - false, discussed above
"u can buy the Thompson from(Coltina666)" not tried that yet, will post again once I have

Yup, finished for now, please don't think any of this is being...a troll (for want of a better word) or something being all negative. Its actually a really fun mod, apart from a few glitches which by describing them I hope you can solve quickly.

Wow...that was a long post..
Jonahdude

Good karma+1 vote
Jonahdude
Jonahdude - - 3 comments @ Nazi Zombies: Source 1.4

Ok...after playing a few games on all maps (even the lost coast 'secret' one :) I have found glitches and what causes them

General Glitchs: Invisible guns - when a gun is out of ammo and you try to switch to it, it doesn't switch but the gun you had goes invisible. (note: if you have another gun you can switch to that and the guns will be visible again, but if you go back to one that has no ammo the same thing happens as before)
Freezes on rounds (mostly 5) - this happened to me twice, both time I was shooting at something...interactive. The first time it froze was when I was aiming down sights at a flammable barrel (which worked fine before and after) and when I clicked it froze, with the carbine?(600 cash gun) so it is not just the stg. The second time the same but i was ads at a crawlers head with an stg or Thompson (I forget which).
Crawlers are fast zombies - not sure if this is supposed to be, but its there, and sometimes the headcrabs survive (annoying)

Armee der toten: the spinning traps bodies are normal half life zombies complete with headcrabs (although I have yet to see one alive)

1944: The floor is a black and purple checker board
Some zombies don't attack - they spawn and I can hear them, and sometime see them, but not only do they not make any attempt to attack me or the wooden barricades, they don't even move
Wooden barricades - very misleading, im sure people other than me go: 'oh I wonder if I can go through there' only to be met by an invisible wall and find out that they: Cant repair (although you probably haven't put that in yet)

continued next post...

Good karma+1 vote